#include <Elementary.h>
static void
_item_pressed(void *data, Evas_Object *obj, void *event_info)
{
}
EAPI_MAIN int
elm_main(int argc, char **argv)
{
Evas_Object *win, *bx, *tb, *bt;
evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_show(bx);
evas_object_size_hint_weight_set(bt, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(bt, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_object_text_set(bt, "Button");
evas_object_show(bt);
evas_object_size_hint_weight_set(tb, 0.0, 0.0);
evas_object_size_hint_align_set(tb, EVAS_HINT_FILL, 0.0);
evas_object_show(tb);
_item_pressed, NULL);
_item_pressed, NULL);
_item_pressed, NULL);
elm_box_pack_end(bx, tb);
elm_box_pack_end(bx, bt);
evas_object_resize(win, 230, 200);
evas_object_show(win);
return 0;
}