Functions

Functions

void emotion_object_audio_volume_set (Evas_Object *obj, double vol)
 Set the audio volume. More...
 
double emotion_object_audio_volume_get (const Evas_Object *obj)
 Get the audio volume. More...
 
void emotion_object_audio_mute_set (Evas_Object *obj, Eina_Bool mute)
 Set the mute audio option for this object. More...
 
Eina_Bool emotion_object_audio_mute_get (const Evas_Object *obj)
 Get the mute audio option of this object. More...
 

Detailed Description

Function Documentation

◆ emotion_object_audio_volume_set()

void emotion_object_audio_volume_set ( Evas_Object obj,
double  vol 
)

Set the audio volume.

Parameters
objThe object where the volume is being set.
volThe new volume parameter. Range is from 0.0 to 1.0.

Sets the audio volume of the stream being played. This has nothing to do with the system volume. This volume will be multiplied by the system volume. e.g.: if the current volume level is 0.5, and the system volume is 50%, it will be 0.5 * 0.5 = 0.25.

The default value depends on the module used. This value doesn't get changed when another file is loaded.

See also
emotion_object_audio_volume_get()
Examples
emotion_test_main.c.

◆ emotion_object_audio_volume_get()

double emotion_object_audio_volume_get ( const Evas_Object obj)

Get the audio volume.

Parameters
objThe object from which we are retrieving the volume.
Returns
The current audio volume level for this object.

Get the current value for the audio volume level. Range is from 0.0 to 1.0. This volume is set with emotion_object_audio_volume_set().

See also
emotion_object_audio_volume_set()

◆ emotion_object_audio_mute_set()

void emotion_object_audio_mute_set ( Evas_Object obj,
Eina_Bool  mute 
)

Set the mute audio option for this object.

Parameters
objThe object which we are setting the mute audio option.
muteWhether the audio should be muted (EINA_TRUE) or not (EINA_FALSE).

This function sets the mute audio option for this emotion object. The current module used for this object can use this to avoid decoding the audio portion of the loaded media file.

See also
emotion_object_audio_mute_get()
emotion_object_video_mute_set()
Examples
emotion_test_main.c.

◆ emotion_object_audio_mute_get()

Eina_Bool emotion_object_audio_mute_get ( const Evas_Object obj)

Get the mute audio option of this object.

Parameters
objThe object which we are retrieving the mute audio option from.
Returns
Whether the audio is muted (EINA_TRUE) or not (EINA_FALSE).

This function return the mute audio option from this emotion object. It can be set with emotion_object_audio_mute_set().

See also
emotion_object_audio_mute_set()
Examples
emotion_test_main.c.