Combobox example

In this example we will create a combobox with 1000 items.

We will start with the normal creation of window stuff:

//Compile with:
//gcc -o combobox_example_01 combobox_example_01.c -g `pkg-config --cflags --libs elementary`
#define _GNU_SOURCE
#include <string.h>
#include <Elementary.h>
static void
_combobox_clicked_cb(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED,
void *event_info EINA_UNUSED)
{
printf("Hover button is clicked and 'clicked' callback is called.\n");
}
static void
_combobox_selected_cb(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED,
void *event_info)
{
const char *txt = elm_object_item_text_get(event_info);
printf("'selected' callback is called. (selected item : %s)\n", txt);
}
static void
_combobox_dismissed_cb(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED,
void *event_info EINA_UNUSED)
{
printf("'dismissed' callback is called.\n");
}
static void
_combobox_expanded_cb(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED,
void *event_info EINA_UNUSED)
{
printf("'expanded' callback is called.\n");
}
static void
_combobox_item_pressed_cb(void *data EINA_UNUSED, Evas_Object *obj,
void *event_info)
{
const char *txt = elm_object_item_text_get(event_info);
printf("'item,pressed' callback is called. (selected item : %s)\n", txt);
elm_object_text_set(obj, txt);
}
static char *
gl_text_get(void *data, Evas_Object *obj EINA_UNUSED, const char *part EINA_UNUSED)
{
char buf[256];
snprintf(buf, sizeof(buf), "Item # %i", (int)(uintptr_t)data);
return strdup(buf);
}
static Eina_Bool gl_state_get(void *data EINA_UNUSED,
Evas_Object *obj EINA_UNUSED,
const char *part EINA_UNUSED)
{
return EINA_FALSE;
}
static Eina_Bool
gl_filter_get(void *data, Evas_Object *obj EINA_UNUSED, void *key)
{
// if the key is empty/NULL, return true for item
if (!strlen((char *)key)) return EINA_TRUE;
char buf[256];
snprintf(buf, sizeof(buf), "Item # %i", (int)(uintptr_t)data);
if (strcasestr(buf, (char *)key))
return EINA_TRUE;
// Default case should return false (item fails filter hence will be hidden)
return EINA_FALSE;
}
EAPI_MAIN int
elm_main(int argc EINA_UNUSED, char **argv)
{
Evas_Object *win, *bg;
elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
win = elm_win_util_standard_add("combobox", "Combobox");
elm_win_autodel_set(win, EINA_TRUE);
bg = elm_bg_add(win);
evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(bg, EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_show(bg);

Next we will create a box.

Evas_Object *bx = elm_box_add(win);
evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_show(bx);

And now we create our combobox and set some of it's properties. We set win as its parent, set a text "A Simple List" (which acts as a placeholder). We pack the combobox in box.

Evas_Object *combobox = elm_combobox_add(win);
evas_object_size_hint_weight_set(combobox, EVAS_HINT_EXPAND, 0);
evas_object_size_hint_align_set(combobox, EVAS_HINT_FILL, 0);
elm_object_part_text_set(combobox, "guide", "A Simple list");
elm_box_pack_end(bx, combobox);
evas_object_show(combobox);

Next we create a new genlist item class and sets its properties: item_style as deafult , callback for text_get and set others as NULL.

itc->item_style = "default";
itc->func.text_get = gl_text_get;
itc->func.content_get = NULL;
itc->func.state_get = gl_state_get;
itc->func.filter_get = gl_filter_get;
itc->func.del = NULL;

Next we will append 1000 items to the combobox, this is similar to appending items to the genlist

for (int i = 0; i < 1000; i++)
elm_genlist_item_append(combobox, itc, (void *)(uintptr_t)i,
NULL, ELM_GENLIST_ITEM_NONE, NULL,
(void*)(uintptr_t)(i * 10));

We also set a pair of callbacks to be called whenever any item is selected or pressed. when the combobox is activated, dismissed, expanded :

evas_object_smart_callback_add(combobox, "clicked",
_combobox_clicked_cb, NULL);
evas_object_smart_callback_add(combobox, "selected",
_combobox_selected_cb, NULL);
evas_object_smart_callback_add(combobox, "dismissed",
_combobox_dismissed_cb, NULL);
evas_object_smart_callback_add(combobox, "expanded",
_combobox_expanded_cb, NULL);
evas_object_smart_callback_add(combobox, "item,pressed",
_combobox_item_pressed_cb, NULL);

And then ask that our combobox be shown and run the main loop:

evas_object_resize(win, 300, 500);
evas_object_show(win);
return 0;
}

We now have the callback for setting text in the each item of genlist:

Next we have the callback which is called when the combobox is clicked:

Next we have the callback that is called whenever an item is selected and text of that item is set on combobox:

Next we have the callback that is called whenever an item is pressed and text of that item is set on combobox and the hover is closed:

Next we have the callback that is called whenever an item is double-clicked or pressing (enter|return|spacebar) on an item also the text(event_info) of that item is set on combobox and the hover is closed:

And the callback that is called when the hover,genlist are closed.

And finally the callback is called when hover,genlist are shown.

Our example will initially look like this:

combobox_example_01.png