#include <Elementary.h>
#define WIDTH (500)
#define HEIGHT (700)
#define MSG_ID_VEL (1)
static void
_update_animation(Evas_Object *prefs, Evas_Object *layout)
{
Eina_Value value;
Eina_Bool animation;
eina_value_get(&value, &animation);
if (animation)
else
}
static void
_update_animation_time(Evas_Object *prefs, Evas_Object *layout)
{
Eina_Value value;
float animation_time;
Edje_Message_Float msg;
eina_value_get(&value, &animation_time);
if (animation_time < 0.01) animation_time = 0.01;
msg.val = animation_time;
MSG_ID_VEL, &msg);
}
static void
_update(Evas_Object *prefs, Evas_Object *layout)
{
_update_animation(prefs, layout);
_update_animation_time(prefs, layout);
}
static void
_page_loaded_cb(void *data, Evas_Object *obj, void *event_info)
{
Evas_Object *layout = data;
_update(obj, layout);
}
static void
_item_changed_cb(void *data, Evas_Object *obj, void *event_info)
{
const char *item = event_info;
Evas_Object *layout = data;
if (!strcmp(item, "main:config:options:animation_time"))
_update_animation_time(obj, layout);
else if (!strcmp(item, "main:config:options:animation"))
_update_animation(obj, layout);
}
EAPI_MAIN int
elm_main(int argc, char **argv)
{
Evas_Object *win, *prefs, *layout;
evas_object_size_hint_weight_set(prefs, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_resize(prefs, WIDTH, HEIGHT);
evas_object_show(prefs);
evas_object_smart_callback_add(prefs, "page,loaded", _page_loaded_cb,
layout);
evas_object_smart_callback_add(prefs, "item,changed", _item_changed_cb,
layout);
prefs_data =
_update_animation_time(prefs, layout);
_update_animation(prefs, layout);
evas_object_resize(win, WIDTH, HEIGHT);
evas_object_show(win);
return 0;
}