Functions
Video

Functions

EOAPI void elm_obj_video_audio_level_set (double volume)
 Set the audio level of an Elm_Video object. More...
 
EOAPI double elm_obj_video_audio_level_get (void)
 Get the audio level of the current video. More...
 
EOAPI void elm_obj_video_remember_position_set (Eina_Bool remember)
 Set whether the object can remember the last played position. More...
 
EOAPI Eina_Bool elm_obj_video_remember_position_get (void)
 Set whether the object can remember the last played position. More...
 
EOAPI void elm_obj_video_play_position_set (double position)
 Set the current position (in seconds) to be played in the Elm_Video object. More...
 
EOAPI double elm_obj_video_play_position_get (void)
 Get the current position (in seconds) being played in the Elm_Video object. More...
 
EOAPI void elm_obj_video_audio_mute_set (Eina_Bool mute)
 Change the mute state of the Elm_Video object. More...
 
EOAPI Eina_Bool elm_obj_video_audio_mute_get (void)
 Get whether audio is muted. More...
 
EOAPI Eina_Bool elm_obj_video_is_playing_get (void)
 Is the video actually playing. More...
 
EOAPI double elm_obj_video_play_length_get (void)
 Get the total playing time (in seconds) of the Elm_Video object. More...
 
EOAPI Evas_Object * elm_obj_video_emotion_get (void)
 Get the underlying Emotion object. More...
 
EOAPI Eina_Bool elm_obj_video_is_seekable_get (void)
 Is it possible to seek inside the video. More...
 
EOAPI const char * elm_obj_video_title_get (void)
 Get the title (for instance DVD title) from this emotion object. More...
 
EOAPI void elm_obj_video_play (void)
 Start playing a video.
 
EOAPI void elm_obj_video_pause (void)
 Pause a video.
 
EOAPI void elm_obj_video_stop (void)
 Stop a video.
 
void elm_video_audio_level_set (Elm_Video *obj, double volume)
 Set the audio level of an Elm_Video object. More...
 
double elm_video_audio_level_get (const Elm_Video *obj)
 Get the audio level of the current video. More...
 
void elm_video_remember_position_set (Elm_Video *obj, Eina_Bool remember)
 Set whether the object can remember the last played position. More...
 
Eina_Bool elm_video_remember_position_get (const Elm_Video *obj)
 Set whether the object can remember the last played position. More...
 
void elm_video_play_position_set (Elm_Video *obj, double position)
 Set the current position (in seconds) to be played in the Elm_Video object. More...
 
double elm_video_play_position_get (const Elm_Video *obj)
 Get the current position (in seconds) being played in the Elm_Video object. More...
 
void elm_video_audio_mute_set (Elm_Video *obj, Eina_Bool mute)
 Change the mute state of the Elm_Video object. More...
 
Eina_Bool elm_video_audio_mute_get (const Elm_Video *obj)
 Get whether audio is muted. More...
 
Eina_Bool elm_video_is_playing_get (const Elm_Video *obj)
 Is the video actually playing. More...
 
double elm_video_play_length_get (const Elm_Video *obj)
 Get the total playing time (in seconds) of the Elm_Video object. More...
 
Evas_Object * elm_video_emotion_get (const Elm_Video *obj)
 Get the underlying Emotion object. More...
 
Eina_Bool elm_video_is_seekable_get (const Elm_Video *obj)
 Is it possible to seek inside the video. More...
 
const char * elm_video_title_get (const Elm_Video *obj)
 Get the title (for instance DVD title) from this emotion object. More...
 
void elm_video_play (Elm_Video *obj)
 Start playing a video.
 
void elm_video_pause (Elm_Video *obj)
 Pause a video.
 
void elm_video_stop (Elm_Video *obj)
 Stop a video.
 
Evas_Object * elm_player_add (Evas_Object *parent)
 Add a new Elm_Player object to the given parent Elementary (container) object. More...
 
Evas_Object * elm_video_add (Evas_Object *parent)
 Add a new Elm_Video object to the given parent Elementary (container) object. More...
 
Eina_Bool elm_video_file_set (Eo *obj, const char *filename)
 Define the file or URI that will be the video source. More...
 
void elm_video_file_get (Eo *obj, const char **filename)
 Get the file or URI that is used as the video source. More...
 

Detailed Description

video_inheritance_tree.png
player_inheritance_tree.png

Elementary comes with two object that help design application that need to display video.

The first one, Elm_Video, display a video by using Emotion. It embeds the video inside an Edje object, so you can do some animation depending on the video state change. It also implements a resource management policy to remove this burden from the application.

The second one, Elm_Player is a video player that need to be linked with an Elm_Video. It take care of updating its content according to Emotion event and provide a way to theme itself. It also automatically raises the priority of the linked Elm_Video so it will use the video decoder, if available. It also activates the "remember" function on the linked Elm_Video object.

Both widgets inherit from the Layout one, so that all the functions acting on it also work for video objects.

This widget emits the following signals, besides the ones sent from Layout:

The player widget emits the following signals, besides the ones sent from Layout:

Default content parts of the player widget that you can use for are:

Function Documentation

EOAPI double elm_obj_video_audio_level_get ( void  )

Get the audio level of the current video.

Returns
The audio level.

Referenced by elm_video_audio_level_get().

EOAPI void elm_obj_video_audio_level_set ( double  volume)

Set the audio level of an Elm_Video object.

Parameters
[in]volumeThe audio level.

Referenced by elm_video_audio_level_set().

EOAPI Eina_Bool elm_obj_video_audio_mute_get ( void  )

Get whether audio is muted.

Returns
The mute state.

Referenced by elm_video_audio_mute_get().

EOAPI void elm_obj_video_audio_mute_set ( Eina_Bool  mute)

Change the mute state of the Elm_Video object.

Parameters
[in]muteThe mute state.

Referenced by elm_video_audio_mute_set().

EOAPI Evas_Object* elm_obj_video_emotion_get ( void  )

Get the underlying Emotion object.

Returns
the underlying Emotion object.

Referenced by elm_video_emotion_get().

EOAPI Eina_Bool elm_obj_video_is_playing_get ( void  )

Is the video actually playing.

You should consider watching event on the object instead of polling the object state.

Referenced by elm_video_is_playing_get().

EOAPI Eina_Bool elm_obj_video_is_seekable_get ( void  )

Is it possible to seek inside the video.

Returns
true if is possible to seek inside the video.

Referenced by elm_video_is_seekable_get().

EOAPI double elm_obj_video_play_length_get ( void  )

Get the total playing time (in seconds) of the Elm_Video object.

Returns
The total duration (in seconds) of the media file.

Referenced by elm_video_play_length_get().

EOAPI double elm_obj_video_play_position_get ( void  )

Get the current position (in seconds) being played in the Elm_Video object.

Returns
The time (in seconds) since the beginning of the media file.

Referenced by elm_video_play_position_get().

EOAPI void elm_obj_video_play_position_set ( double  position)

Set the current position (in seconds) to be played in the Elm_Video object.

Parameters
[in]positionThe time (in seconds) since the beginning of the media file.

Referenced by elm_video_play_position_set().

EOAPI Eina_Bool elm_obj_video_remember_position_get ( void  )

Set whether the object can remember the last played position.

Note
This API only serves as indication. System support is required.
Returns
The value.

Referenced by elm_video_remember_position_get().

EOAPI void elm_obj_video_remember_position_set ( Eina_Bool  remember)

Set whether the object can remember the last played position.

Note
This API only serves as indication. System support is required.
Parameters
[in]rememberThe value.

Referenced by elm_video_remember_position_set().

EOAPI const char* elm_obj_video_title_get ( void  )

Get the title (for instance DVD title) from this emotion object.

This function is only useful when playing a DVD.

Note
Don't change or free the string returned by this function.
Returns
A string containing the title.

Referenced by elm_video_title_get().

Evas_Object* elm_player_add ( Evas_Object *  parent)

Add a new Elm_Player object to the given parent Elementary (container) object.

Parameters
parentThe parent object
Returns
a new player widget handle or NULL, on errors.

This function inserts a new player widget on the canvas.

See also
elm_object_part_content_set()
Evas_Object* elm_video_add ( Evas_Object *  parent)

Add a new Elm_Video object to the given parent Elementary (container) object.

Parameters
parentThe parent object
Returns
a new video widget handle or NULL, on errors.

This function inserts a new video widget on the canvas.

See also
elm_video_file_set()
double elm_video_audio_level_get ( const Elm_Video *  obj)

Get the audio level of the current video.

Returns
The audio level.

References elm_obj_video_audio_level_get().

void elm_video_audio_level_set ( Elm_Video *  obj,
double  volume 
)

Set the audio level of an Elm_Video object.

Parameters
[in]volumeThe audio level.

References elm_obj_video_audio_level_set().

Eina_Bool elm_video_audio_mute_get ( const Elm_Video *  obj)

Get whether audio is muted.

Returns
The mute state.

References elm_obj_video_audio_mute_get().

void elm_video_audio_mute_set ( Elm_Video *  obj,
Eina_Bool  mute 
)

Change the mute state of the Elm_Video object.

Parameters
[in]muteThe mute state.

References elm_obj_video_audio_mute_set().

Evas_Object* elm_video_emotion_get ( const Elm_Video *  obj)

Get the underlying Emotion object.

Returns
the underlying Emotion object.

References elm_obj_video_emotion_get().

void elm_video_file_get ( Eo *  obj,
const char **  filename 
)

Get the file or URI that is used as the video source.

Parameters
filenameThe file or URI.
Since
1.14
Eina_Bool elm_video_file_set ( Eo *  obj,
const char *  filename 
)

Define the file or URI that will be the video source.

Returns
EINA_TRUE on success, EINA_FALSE otherwise

This function will explicitly define a file or URI as a source for the video of the Elm_Video object.

See also
elm_video_add()
elm_player_add()
Parameters
[in]filenameThe file or URI to target. Local files can be specified using file:// or by using full file paths. URI could be remote source of video, like http:// or local source like WebCam (v4l2://). (You can use Emotion API to request and list the available Webcam on your system).
Eina_Bool elm_video_is_playing_get ( const Elm_Video *  obj)

Is the video actually playing.

You should consider watching event on the object instead of polling the object state.

References elm_obj_video_is_playing_get().

Eina_Bool elm_video_is_seekable_get ( const Elm_Video *  obj)

Is it possible to seek inside the video.

Returns
true if is possible to seek inside the video.

References elm_obj_video_is_seekable_get().

double elm_video_play_length_get ( const Elm_Video *  obj)

Get the total playing time (in seconds) of the Elm_Video object.

Returns
The total duration (in seconds) of the media file.

References elm_obj_video_play_length_get().

double elm_video_play_position_get ( const Elm_Video *  obj)

Get the current position (in seconds) being played in the Elm_Video object.

Returns
The time (in seconds) since the beginning of the media file.

References elm_obj_video_play_position_get().

void elm_video_play_position_set ( Elm_Video *  obj,
double  position 
)

Set the current position (in seconds) to be played in the Elm_Video object.

Parameters
[in]positionThe time (in seconds) since the beginning of the media file.

References elm_obj_video_play_position_set().

Eina_Bool elm_video_remember_position_get ( const Elm_Video *  obj)

Set whether the object can remember the last played position.

Note
This API only serves as indication. System support is required.
Returns
The value.

References elm_obj_video_remember_position_get().

void elm_video_remember_position_set ( Elm_Video *  obj,
Eina_Bool  remember 
)

Set whether the object can remember the last played position.

Note
This API only serves as indication. System support is required.
Parameters
[in]rememberThe value.

References elm_obj_video_remember_position_set().

const char* elm_video_title_get ( const Elm_Video *  obj)

Get the title (for instance DVD title) from this emotion object.

This function is only useful when playing a DVD.

Note
Don't change or free the string returned by this function.
Returns
A string containing the title.

References elm_obj_video_title_get().