#include <Elementary.h>
static void _change_interaction(void *data, Evas_Object *obj, void *event_info);
EAPI_MAIN int
elm_main(int argc, char **argv)
{
Evas_Object *win, *rect, *rect2, *flip, *radio, *radio2, *radio3;
rect = evas_object_rectangle_add(evas_object_evas_get(win));
evas_object_resize(rect, 150, 150);
evas_object_color_set(rect, 0, 0, 255, 255);
evas_object_show(rect);
rect2 = evas_object_rectangle_add(evas_object_evas_get(win));
evas_object_color_set(rect2, 0, 255, 0, 255);
evas_object_show(rect2);
evas_object_resize(flip, 150, 150);
evas_object_move(flip, 10, 10);
evas_object_show(flip);
elm_object_text_set(radio, "page");
evas_object_resize(radio, 55, 30);
evas_object_move(radio, 10, 160);
evas_object_show(radio);
evas_object_smart_callback_add(radio, "changed", _change_interaction, flip);
elm_object_text_set(radio2, "cube");
evas_object_resize(radio2, 55, 30);
evas_object_move(radio2, 75, 160);
evas_object_show(radio2);
evas_object_smart_callback_add(radio2, "changed", _change_interaction, flip);
elm_object_text_set(radio3, "rotate");
evas_object_resize(radio3, 55, 30);
evas_object_move(radio3, 140, 160);
evas_object_show(radio3);
evas_object_smart_callback_add(radio3, "changed", _change_interaction, flip);
evas_object_resize(win, 200, 200);
evas_object_show(win);
return 0;
}
static void
_change_interaction(void *data, Evas_Object *obj, void *event_info)
{
}