#include <Elementary.h>
static void
{
}
static void
{
}
static void
{
}
static void
{
}
static struct {
const char *label;
} _transitions[] = {
{
"Resizable Flip", _transit_resizable_flip,
EINA_FALSE },
};
static void
{
elm_object_text_set(check, label);
}
static void
{
int i;
for (i = 0; _transitions[i].label; i++)
{
if (_transitions[i].checked)
_transitions[i].transition_add_cb(trans);
}
}
EAPI_MAIN int
{
char buf[PATH_MAX];
int i;
elm_object_text_set(btn, "Transformed object!");
elm_object_text_set(btn, "Another object!");
for (i = 0; _transitions[i].label; i++)
_checkbox_transition_add(hbox, _transitions[i].label, &_transitions[i].checked);
elm_object_text_set(btn, "Transit!");
return 0;
}