#include <Elementary.h>
static void
{
elm_toolbar_item_state_set(tb_it, elm_toolbar_item_state_next(tb_it));
}
EAPI_MAIN int
{
elm_object_text_set(bt, "Button");
_item_pressed, NULL);
elm_toolbar_item_state_add(tb_it, "emptytrash", "Empty Trash",
_item_pressed, NULL);
elm_toolbar_item_state_add(tb_it, "trashcan_full", "Full Trash",
_item_pressed, NULL);
elm_toolbar_item_priority_set(tb_it, 10);
return 0;
}