#include <Elementary.h>
char edj_path[PATH_MAX];
static void
{
static int loaded = 1;
if (loaded)
else
loaded = 1 - loaded;
}
EAPI_MAIN int
{
#ifdef PACKAGE_DATA_DIR
#endif
{
strcpy(edj_path, "./theme_example.edj");
}
else
{
snprintf(edj_path, sizeof(edj_path), "%s/examples/theme_example.edj",
}
elm_object_text_set(btn, "Button 1");
elm_object_text_set(btn, "Button 2");
elm_object_text_set(btn, "Button 3");
elm_object_text_set(btn, "Button 4");
return 0;
}