#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "ephysics_test.h"
static void
_world_populate(Test_Data *test_data)
{
Evas_Object *box1, *box2, *box3, *box4, *sh1, *sh2, *sh3, *sh4;
sh1, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-cube");
box1, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "blue-cube");
update_object_cb, sh1);
sh2, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-cube");
box2, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "purple-cube");
update_object_cb, sh2);
HEIGHT - (HEIGHT / 8), 0, 0);
constraint);
sh3, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-cube");
box3, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "blue-cube");
update_object_cb, sh3);
constraint);
sh4, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-cube");
box4, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "purple-cube");
update_object_cb, sh4);
constraint);
}
static void
_restart(
void *data,
Evas_Object *obj __UNUSED__,
const char *emission __UNUSED__,
const char *source __UNUSED__)
{
Test_Data *test_data = data;
test_clean(test_data);
_world_populate(test_data);
}
void
test_slider(
void *data __UNUSED__,
Evas_Object *obj __UNUSED__,
void *event_info __UNUSED__)
{
Test_Data *test_data;
return;
test_data = test_data_new();
test_win_add(test_data,
"Slider",
EINA_TRUE);
_restart, test_data);
WIDTH - 100, FLOOR_Y - 40, DEPTH);
test_data->world = world;
_world_populate(test_data);
}