#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "ephysics_test.h"
typedef struct _Collision_Data Collision_Data;
struct _Collision_Data {
Test_Data base;
};
static void
_del_cb(
void *data,
EPhysics_Body *body,
void *event_info __UNUSED__)
{
Collision_Data *collision_data = data;
collision_data->base.evas_objs, shadow);
collision_data->base.evas_objs, obj);
collision_data->sphere = NULL;
}
static void
{
Collision_Data *collision_data = data;
if (contact_body != collision_data->sphere2) return;
body);
INF(
"Collision Detected");
}
static void
_world_populate(Collision_Data *collision_data)
{
sh1, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-ball");
collision_data->base.evas_objs, sh1);
sphere1, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj",
"big-red-ball");
collision_data->base.evas_objs, sphere1);
update_object_cb, sh1);
_del_cb, collision_data);
collision_data->base.bodies, sphere_body1);
collision_data->sphere = sphere_body1;
sh2, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-ball");
collision_data->base.evas_objs, sh2);
sphere2, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj",
"big-green-ball");
collision_data->base.evas_objs, sphere2);
update_object_cb, sh2);
collision_data->sphere2 = sphere_body2;
collision_data->base.bodies, sphere_body2);
_collision_cb, collision_data);
}
static void
_restart(
void *data,
Evas_Object *obj __UNUSED__,
const char *emission __UNUSED__,
const char *source __UNUSED__)
{
Collision_Data *collision_data = data;
test_clean((Test_Data *)collision_data);
_world_populate(collision_data);
}
static void
_win_del(
void *data,
Evas *e __UNUSED__,
Evas_Object *obj __UNUSED__,
void *event_info __UNUSED__)
{
Collision_Data *collision_data = data;
test_clean((Test_Data *)collision_data);
free(collision_data);
}
void
test_delete(
void *data __UNUSED__,
Evas_Object *obj __UNUSED__,
void *event_info __UNUSED__)
{
Collision_Data *collision_data;
return;
collision_data = calloc(1, sizeof(Collision_Data));
if (!collision_data)
{
ERR(
"Failed to create test data");
return;
}
test_win_add((Test_Data *)collision_data,
"Delete Body",
EINA_FALSE);
_win_del, collision_data);
"ephysics_test");
"test-theme", _restart, collision_data);
WIDTH - 100, FLOOR_Y - 40, DEPTH);
collision_data->base.world = world;
_world_populate(collision_data);
_collision_cb, collision_data);
}