This example shows how to setup, change, and delete event handlers. See the explanation here.
#include <Ecore.h>
#include <unistd.h>
struct context
{
const char *str1, *str2;
};
static int _event_type = 0;
_event_handler1_cb(
void *data,
int type
EINA_UNUSED,
void *event)
{
int *number = event;
const char *str = data;
printf("event_handler1: number=%d, data=\"%s\".\n", *number, str);
if ((*number % 2) == 0)
}
_event_handler2_cb(
void *data,
int type
EINA_UNUSED,
void *event)
{
struct context *ctxt = data;
int *number = event;
printf("event_handler2: number=%d.\n", *number);
if (*number == 5)
{
const char *old = NULL;
printf("changed handler1 data from \"%s\" to \"%s\".\n",
old, ctxt->str2);
}
else if (*number >= 10)
{
printf("finish main loop.\n");
}
}
int
main(void)
{
struct context ctxt = {0};
int i;
ctxt.str1 = "dataone";
ctxt.str2 = "datatwo";
{
printf("ERROR: Cannot init Ecore!\n");
return -1;
}
_event_handler1_cb,
ctxt.str1);
_event_handler2_cb,
&ctxt);
for (i = 0; i <= 15; i++)
{
int *event_data = malloc(sizeof(*event_data));
*event_data = i;
}
printf("start the main loop.\n");
return 0;
}