#include <Elementary.h>
typedef struct
{
struct
{
} cursors;
} App_Data;
static void
{
App_Data *app = data;
app->icon_still = NULL;
}
static void
{
App_Data *app = data;
double ax, ay;
if (!app->icon_still)
{
app->icon_still = elm_object_content_unset(app->mid);
}
if (btn == app->cursors.up)
{
ay -= 0.05;
if (ay < 0.0)
ay = 0.0;
}
else if (btn == app->cursors.down)
{
ay += 0.05;
if (ay > 1.0)
ay = 1.0;
}
else if (btn == app->cursors.left)
{
ax -= 0.05;
if (ax < 0.0)
ax = 0.0;
}
else if (btn == app->cursors.right)
{
ax += 0.05;
if (ax > 1.0)
ax = 1.0;
}
}
static void
{
char *ptr;
double t;
App_Data *app = data;
const char *lbl = elm_object_text_get(btn);
ptr = strchr(lbl, ':');
ptr += 2;
t = strtod(ptr, NULL);
if (!strncmp(lbl, "Initial", 7))
{
}
else if (!strncmp(lbl, "Gap", 3))
{
}
}
EAPI_MAIN int
{
static App_Data data;
elm_object_text_set(btn, "Initial: 0.0");
elm_object_text_set(btn, "Initial: 1.0");
elm_object_text_set(btn, "Initial: 5.0");
elm_object_text_set(btn, "Gap: 0.1");
elm_object_text_set(btn, "Gap: 0.5");
elm_object_text_set(btn, "Gap: 1.0");
&data);
data.cursors.up = btn;
&data);
data.cursors.left = btn;
data.mid = btn;
&data);
data.cursors.right = btn;
&data);
data.cursors.down = btn;
return 0;
}