#include <Elementary.h>
void
{
static unsigned char corner = 0;
++corner;
if (corner > 3)
else
elm_bubble_pos_set(obj, corner);
}
EAPI_MAIN int
{
elm_object_text_set(label, "This is the CONTENT of our bubble");
elm_object_text_set(bubble, "LABEL");
elm_object_content_set(bubble, label);
elm_object_text_set(label, "Bubble with no icon, info or label");
elm_object_content_set(bubble, label);
return 0;
}