Modules | Macros | Functions
Genlist (Generic list)

Modules

 Genlist Item
 Elementary genlist item class.
 

Macros

#define ELM_GENLIST_CLASS   elm_genlist_class_get()
 Elementary genlist class.
 
#define ELM_GENLIST_EVENT_ITEM_FOCUSED   (&(_ELM_GENLIST_EVENT_ITEM_FOCUSED))
 Called when genlist item got focus. More...
 
#define ELM_GENLIST_EVENT_ITEM_UNFOCUSED   (&(_ELM_GENLIST_EVENT_ITEM_UNFOCUSED))
 Called when genlist item lost focus. More...
 
#define ELM_GENLIST_EVENT_VBAR_DRAG   (&(_ELM_GENLIST_EVENT_VBAR_DRAG))
 Called when vertical bar is dragged.
 
#define ELM_GENLIST_EVENT_VBAR_PRESS   (&(_ELM_GENLIST_EVENT_VBAR_PRESS))
 Called when vertical bar is pressed.
 
#define ELM_GENLIST_EVENT_VBAR_UNPRESS   (&(_ELM_GENLIST_EVENT_VBAR_UNPRESS))
 Called when vertical bar is no longer pressed.
 
#define ELM_GENLIST_EVENT_HBAR_DRAG   (&(_ELM_GENLIST_EVENT_HBAR_DRAG))
 Called when horizontal bar is dragged.
 
#define ELM_GENLIST_EVENT_HBAR_PRESS   (&(_ELM_GENLIST_EVENT_HBAR_PRESS))
 Called when horizontal bar is pressed.
 
#define ELM_GENLIST_EVENT_HBAR_UNPRESS   (&(_ELM_GENLIST_EVENT_HBAR_UNPRESS))
 Called when horizontal bar is no longer pressed.
 
#define ELM_GENLIST_EVENT_EDGE_TOP   (&(_ELM_GENLIST_EVENT_EDGE_TOP))
 Called when top edge is reached.
 
#define ELM_GENLIST_EVENT_EDGE_BOTTOM   (&(_ELM_GENLIST_EVENT_EDGE_BOTTOM))
 Called when bottom edge is reached.
 
#define ELM_GENLIST_EVENT_EDGE_LEFT   (&(_ELM_GENLIST_EVENT_EDGE_LEFT))
 Called when left edge is reached.
 
#define ELM_GENLIST_EVENT_EDGE_RIGHT   (&(_ELM_GENLIST_EVENT_EDGE_RIGHT))
 Called when right edge is reached.
 
#define ELM_GENLIST_EVENT_MOVED   (&(_ELM_GENLIST_EVENT_MOVED))
 Called when genlist item moved. More...
 
#define ELM_GENLIST_EVENT_MOVED_BEFORE   (&(_ELM_GENLIST_EVENT_MOVED_BEFORE))
 Called when genlist item moved before. More...
 
#define ELM_GENLIST_EVENT_MOVED_AFTER   (&(_ELM_GENLIST_EVENT_MOVED_AFTER))
 Called when genlist item moved after. More...
 
#define ELM_GENLIST_EVENT_SWIPE   (&(_ELM_GENLIST_EVENT_SWIPE))
 Called when swipe is detected. More...
 
#define ELM_GENLIST_EVENT_MULTI_PINCH_IN   (&(_ELM_GENLIST_EVENT_MULTI_PINCH_IN))
 Called when multitouch pinch in detected. More...
 
#define ELM_GENLIST_EVENT_MULTI_PINCH_OUT   (&(_ELM_GENLIST_EVENT_MULTI_PINCH_OUT))
 Called when multitouch pinch out detected. More...
 
#define ELM_GENLIST_EVENT_MULTI_SWIPE_DOWN   (&(_ELM_GENLIST_EVENT_MULTI_SWIPE_DOWN))
 Called when multitouch swipe down detected. More...
 
#define ELM_GENLIST_EVENT_MULTI_SWIPE_UP   (&(_ELM_GENLIST_EVENT_MULTI_SWIPE_UP))
 Called when multitouch swipe up detected. More...
 
#define ELM_GENLIST_EVENT_MULTI_SWIPE_RIGHT   (&(_ELM_GENLIST_EVENT_MULTI_SWIPE_RIGHT))
 Called when multitouch swipe right detected. More...
 
#define ELM_GENLIST_EVENT_MULTI_SWIPE_LEFT   (&(_ELM_GENLIST_EVENT_MULTI_SWIPE_LEFT))
 Called when multitouch swipe left detected. More...
 
#define ELM_GENLIST_EVENT_RELEASED   (&(_ELM_GENLIST_EVENT_RELEASED))
 Called when genlist is released. More...
 
#define ELM_GENLIST_EVENT_ACTIVATED   (&(_ELM_GENLIST_EVENT_ACTIVATED))
 called when genlist is activated More...
 
#define ELM_GENLIST_EVENT_HIGHLIGHTED   (&(_ELM_GENLIST_EVENT_HIGHLIGHTED))
 Called when genlist is highlighted. More...
 
#define ELM_GENLIST_EVENT_UNHIGHLIGHTED   (&(_ELM_GENLIST_EVENT_UNHIGHLIGHTED))
 Called when genlist is no longer highlighted. More...
 
#define ELM_GENLIST_EVENT_REALIZED   (&(_ELM_GENLIST_EVENT_REALIZED))
 Called when genlist is realized. More...
 
#define ELM_GENLIST_EVENT_UNREALIZED   (&(_ELM_GENLIST_EVENT_UNREALIZED))
 Called when genlist is unrealized. More...
 
#define ELM_GENLIST_EVENT_CONTRACT_REQUEST   (&(_ELM_GENLIST_EVENT_CONTRACT_REQUEST))
 Called when contract is requested. More...
 
#define ELM_GENLIST_EVENT_EXPAND_REQUEST   (&(_ELM_GENLIST_EVENT_EXPAND_REQUEST))
 Called when expand is requested. More...
 
#define ELM_GENLIST_EVENT_CONTRACTED   (&(_ELM_GENLIST_EVENT_CONTRACTED))
 called when genlist is contracted More...
 
#define ELM_GENLIST_EVENT_EXPANDED   (&(_ELM_GENLIST_EVENT_EXPANDED))
 Called when genlist is expanded. More...
 
#define ELM_GENLIST_EVENT_INDEX_UPDATE   (&(_ELM_GENLIST_EVENT_INDEX_UPDATE))
 Called when genlist index updated. More...
 
#define ELM_GENLIST_EVENT_TREE_EFFECT_FINISHED   (&(_ELM_GENLIST_EVENT_TREE_EFFECT_FINISHED))
 Called when genlist tree effect finished.
 
#define ELM_GENLIST_EVENT_FILTER_DONE   (&(_ELM_GENLIST_EVENT_FILTER_DONE))
 Called when genlist filter is done.
 

Functions

Elm_Genlist_Item_Classelm_genlist_item_class_new (void)
 Create a new genlist item class in a given genlist widget. More...
 
void elm_genlist_item_class_free (Elm_Genlist_Item_Class *itc)
 Remove an item class in a given genlist widget. More...
 
void elm_genlist_item_class_ref (Elm_Genlist_Item_Class *itc)
 Increments object reference count for the item class. More...
 
void elm_genlist_item_class_unref (Elm_Genlist_Item_Class *itc)
 Decrements object reference count for the item class. More...
 
void elm_genlist_item_tooltip_text_set (Elm_Object_Item *it, const char *text)
 Set the text to be shown in a given genlist item's tooltips. More...
 
void elm_genlist_item_tooltip_content_cb_set (Elm_Object_Item *it, Elm_Tooltip_Item_Content_Cb func, const void *data, Evas_Smart_Cb del_cb)
 Set the content to be shown in a given genlist item's tooltips. More...
 
void elm_genlist_item_tooltip_unset (Elm_Object_Item *it)
 Unset a tooltip from a given genlist item. More...
 
void elm_genlist_item_tooltip_style_set (Elm_Object_Item *it, const char *style)
 Set a different style for a given genlist item's tooltip. More...
 
const char * elm_genlist_item_tooltip_style_get (const Elm_Object_Item *it)
 Get the style set a given genlist item's tooltip. More...
 
void elm_genlist_item_cursor_set (Elm_Object_Item *it, const char *cursor)
 Set the type of mouse pointer/cursor decoration to be shown, when the mouse pointer is over the given genlist widget item. More...
 
const char * elm_genlist_item_cursor_get (const Elm_Object_Item *it)
 Get the type of mouse pointer/cursor decoration set to be shown, when the mouse pointer is over the given genlist widget item. More...
 
void elm_genlist_item_cursor_unset (Elm_Object_Item *it)
 Unset any custom mouse pointer/cursor decoration set to be shown, when the mouse pointer is over the given genlist widget item, thus making it show the default cursor again. More...
 
void elm_genlist_item_cursor_style_set (Elm_Object_Item *it, const char *style)
 Set a different style for a given custom cursor set for a genlist item. More...
 
const char * elm_genlist_item_cursor_style_get (const Elm_Object_Item *it)
 Get the current style set for a given genlist item's custom cursor. More...
 
void elm_genlist_item_cursor_engine_only_set (Elm_Object_Item *it, Eina_Bool engine_only)
 Set if the (custom) cursor for a given genlist item should be searched in its theme, also, or should only rely on the rendering engine. More...
 
Eina_Bool elm_genlist_item_cursor_engine_only_get (const Elm_Object_Item *it)
 Get if the (custom) cursor for a given genlist item is being searched in its theme, also, or is only relying on the rendering engine. More...
 
EOAPI void elm_obj_genlist_homogeneous_set (Eo *obj, Eina_Bool homogeneous)
 Enable/disable homogeneous mode. More...
 
EOAPI Eina_Bool elm_obj_genlist_homogeneous_get (const Eo *obj)
 Get whether the homogeneous mode is enabled. More...
 
EOAPI void elm_obj_genlist_select_mode_set (Eo *obj, Elm_Object_Select_Mode mode)
 Set the genlist select mode. More...
 
EOAPI Elm_Object_Select_Mode elm_obj_genlist_select_mode_get (const Eo *obj)
 Get the genlist select mode. More...
 
EOAPI void elm_obj_genlist_focus_on_selection_set (Eo *obj, Eina_Bool enabled)
 Set focus upon items selection mode. More...
 
EOAPI Eina_Bool elm_obj_genlist_focus_on_selection_get (const Eo *obj)
 Get whether focus upon item's selection mode is enabled. More...
 
EOAPI void elm_obj_genlist_longpress_timeout_set (Eo *obj, double timeout)
 Set the timeout in seconds for the longpress event. More...
 
EOAPI double elm_obj_genlist_longpress_timeout_get (const Eo *obj)
 Get the timeout in seconds for the longpress event. More...
 
EOAPI void elm_obj_genlist_multi_select_set (Eo *obj, Eina_Bool multi)
 Enable or disable multi-selection in the genlist. More...
 
EOAPI Eina_Bool elm_obj_genlist_multi_select_get (const Eo *obj)
 Get if multi-selection in genlist is enabled or disabled. More...
 
EOAPI void elm_obj_genlist_reorder_mode_set (Eo *obj, Eina_Bool reorder_mode)
 Set reorder mode. More...
 
EOAPI Eina_Bool elm_obj_genlist_reorder_mode_get (const Eo *obj)
 Get the reorder mode. More...
 
EOAPI void elm_obj_genlist_decorate_mode_set (Eo *obj, Eina_Bool decorated)
 Set Genlist decorate mode. More...
 
EOAPI Eina_Bool elm_obj_genlist_decorate_mode_get (const Eo *obj)
 Get Genlist decorate mode. More...
 
EOAPI void elm_obj_genlist_multi_select_mode_set (Eo *obj, Elm_Object_Multi_Select_Mode mode)
 Set the genlist multi select mode. More...
 
EOAPI Elm_Object_Multi_Select_Mode elm_obj_genlist_multi_select_mode_get (const Eo *obj)
 Get the genlist multi select mode. More...
 
EOAPI void elm_obj_genlist_block_count_set (Eo *obj, int count)
 Set the maximum number of items within an item block. More...
 
EOAPI int elm_obj_genlist_block_count_get (const Eo *obj)
 Get the maximum number of items within an item block. More...
 
EOAPI void elm_obj_genlist_tree_effect_enabled_set (Eo *obj, Eina_Bool enabled)
 Control genlist tree effect. More...
 
EOAPI Eina_Bool elm_obj_genlist_tree_effect_enabled_get (const Eo *obj)
 Control genlist tree effect. More...
 
EOAPI void elm_obj_genlist_highlight_mode_set (Eo *obj, Eina_Bool highlight)
 Set whether the genlist items should be highlighted on item selection. More...
 
EOAPI Eina_Bool elm_obj_genlist_highlight_mode_get (const Eo *obj)
 Get whether the genlist items' should be highlighted when item selected. More...
 
EOAPI void elm_obj_genlist_mode_set (Eo *obj, Elm_List_Mode mode)
 This sets the horizontal stretching mode. More...
 
EOAPI Elm_List_Mode elm_obj_genlist_mode_get (const Eo *obj)
 Get the horizontal stretching mode. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_decorated_item_get (const Eo *obj)
 Get active genlist mode item. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_selected_item_get (const Eo *obj)
 Get the selected item in the genlist. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_first_item_get (const Eo *obj)
 Get the first item in the genlist. More...
 
EOAPI Eina_Listelm_obj_genlist_realized_items_get (const Eo *obj)
 Get a list of realized items in genlist. More...
 
EOAPI const Eina_Listelm_obj_genlist_selected_items_get (const Eo *obj)
 Get a list of selected items in the genlist. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_last_item_get (const Eo *obj)
 Get the last item in the genlist. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_item_insert_before (Eo *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Widget_Item *parent, Elm_Widget_Item *before_it, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data)
 Insert an item before another in a genlist widget. More...
 
EOAPI void elm_obj_genlist_realized_items_update (Eo *obj)
 Update the contents of all realized items. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_item_insert_after (Eo *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Widget_Item *parent, Elm_Widget_Item *after_it, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data)
 Insert an item after another in a genlist widget. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_at_xy_item_get (const Eo *obj, int x, int y, int *posret)
 Get the item that is at the x, y canvas coords. More...
 
EOAPI void elm_obj_genlist_filter_set (Eo *obj, void *key)
 Set filter mode with key. More...
 
EOAPI Eina_Iteratorelm_obj_genlist_filter_iterator_new (Eo *obj)
 Returns an iterator over the list of filtered items. More...
 
EOAPI unsigned int elm_obj_genlist_filtered_items_count (const Eo *obj)
 Return how many items have passed the filter currently. More...
 
EOAPI unsigned int elm_obj_genlist_items_count (const Eo *obj)
 Return how many items are currently in a list. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_item_prepend (Eo *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Widget_Item *parent, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data)
 Prepend a new item in a given genlist widget. More...
 
EOAPI void elm_obj_genlist_clear (Eo *obj)
 Remove all items from a given genlist widget. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_item_append (Eo *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Widget_Item *parent, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data)
 Append a new item in a given genlist widget. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_item_sorted_insert (Eo *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Widget_Item *parent, Elm_Genlist_Item_Type type, Eina_Compare_Cb comp, Evas_Smart_Cb func, const void *func_data)
 Insert a new item into the sorted genlist object. More...
 
EOAPI Elm_Widget_Itemelm_obj_genlist_search_by_text_item_get (Eo *obj, Elm_Widget_Item *item_to_search_from, const char *part_name, const char *pattern, Elm_Glob_Match_Flags flags)
 Get genlist item by given string. More...
 
void elm_genlist_homogeneous_set (Elm_Genlist *obj, Eina_Bool homogeneous)
 Enable/disable homogeneous mode. More...
 
Eina_Bool elm_genlist_homogeneous_get (const Elm_Genlist *obj)
 Get whether the homogeneous mode is enabled. More...
 
void elm_genlist_select_mode_set (Elm_Genlist *obj, Elm_Object_Select_Mode mode)
 Set the genlist select mode. More...
 
Elm_Object_Select_Mode elm_genlist_select_mode_get (const Elm_Genlist *obj)
 Get the genlist select mode. More...
 
void elm_genlist_focus_on_selection_set (Elm_Genlist *obj, Eina_Bool enabled)
 Set focus upon items selection mode. More...
 
Eina_Bool elm_genlist_focus_on_selection_get (const Elm_Genlist *obj)
 Get whether focus upon item's selection mode is enabled. More...
 
void elm_genlist_longpress_timeout_set (Elm_Genlist *obj, double timeout)
 Set the timeout in seconds for the longpress event. More...
 
double elm_genlist_longpress_timeout_get (const Elm_Genlist *obj)
 Get the timeout in seconds for the longpress event. More...
 
void elm_genlist_multi_select_set (Elm_Genlist *obj, Eina_Bool multi)
 Enable or disable multi-selection in the genlist. More...
 
Eina_Bool elm_genlist_multi_select_get (const Elm_Genlist *obj)
 Get if multi-selection in genlist is enabled or disabled. More...
 
void elm_genlist_reorder_mode_set (Elm_Genlist *obj, Eina_Bool reorder_mode)
 Set reorder mode. More...
 
Eina_Bool elm_genlist_reorder_mode_get (const Elm_Genlist *obj)
 Get the reorder mode. More...
 
void elm_genlist_decorate_mode_set (Elm_Genlist *obj, Eina_Bool decorated)
 Set Genlist decorate mode. More...
 
Eina_Bool elm_genlist_decorate_mode_get (const Elm_Genlist *obj)
 Get Genlist decorate mode. More...
 
void elm_genlist_multi_select_mode_set (Elm_Genlist *obj, Elm_Object_Multi_Select_Mode mode)
 Set the genlist multi select mode. More...
 
Elm_Object_Multi_Select_Mode elm_genlist_multi_select_mode_get (const Elm_Genlist *obj)
 Get the genlist multi select mode. More...
 
void elm_genlist_block_count_set (Elm_Genlist *obj, int count)
 Set the maximum number of items within an item block. More...
 
int elm_genlist_block_count_get (const Elm_Genlist *obj)
 Get the maximum number of items within an item block. More...
 
void elm_genlist_tree_effect_enabled_set (Elm_Genlist *obj, Eina_Bool enabled)
 Control genlist tree effect. More...
 
Eina_Bool elm_genlist_tree_effect_enabled_get (const Elm_Genlist *obj)
 Control genlist tree effect. More...
 
void elm_genlist_highlight_mode_set (Elm_Genlist *obj, Eina_Bool highlight)
 Set whether the genlist items should be highlighted on item selection. More...
 
Eina_Bool elm_genlist_highlight_mode_get (const Elm_Genlist *obj)
 Get whether the genlist items' should be highlighted when item selected. More...
 
void elm_genlist_mode_set (Elm_Genlist *obj, Elm_List_Mode mode)
 This sets the horizontal stretching mode. More...
 
Elm_List_Mode elm_genlist_mode_get (const Elm_Genlist *obj)
 Get the horizontal stretching mode. More...
 
Elm_Widget_Itemelm_genlist_decorated_item_get (const Elm_Genlist *obj)
 Get active genlist mode item. More...
 
Elm_Widget_Itemelm_genlist_selected_item_get (const Elm_Genlist *obj)
 Get the selected item in the genlist. More...
 
Elm_Widget_Itemelm_genlist_first_item_get (const Elm_Genlist *obj)
 Get the first item in the genlist. More...
 
Eina_Listelm_genlist_realized_items_get (const Elm_Genlist *obj)
 Get a list of realized items in genlist. More...
 
const Eina_Listelm_genlist_selected_items_get (const Elm_Genlist *obj)
 Get a list of selected items in the genlist. More...
 
Elm_Widget_Itemelm_genlist_last_item_get (const Elm_Genlist *obj)
 Get the last item in the genlist. More...
 
Elm_Widget_Itemelm_genlist_item_insert_before (Elm_Genlist *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Widget_Item *parent, Elm_Widget_Item *before_it, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data)
 Insert an item before another in a genlist widget. More...
 
void elm_genlist_realized_items_update (Elm_Genlist *obj)
 Update the contents of all realized items. More...
 
Elm_Widget_Itemelm_genlist_item_insert_after (Elm_Genlist *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Widget_Item *parent, Elm_Widget_Item *after_it, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data)
 Insert an item after another in a genlist widget. More...
 
Elm_Widget_Itemelm_genlist_at_xy_item_get (const Elm_Genlist *obj, int x, int y, int *posret)
 Get the item that is at the x, y canvas coords. More...
 
void elm_genlist_filter_set (Elm_Genlist *obj, void *key)
 Set filter mode with key. More...
 
Eina_Iteratorelm_genlist_filter_iterator_new (Elm_Genlist *obj)
 Returns an iterator over the list of filtered items. More...
 
unsigned int elm_genlist_filtered_items_count (const Elm_Genlist *obj)
 Return how many items have passed the filter currently. More...
 
unsigned int elm_genlist_items_count (const Elm_Genlist *obj)
 Return how many items are currently in a list. More...
 
Elm_Widget_Itemelm_genlist_item_prepend (Elm_Genlist *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Widget_Item *parent, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data)
 Prepend a new item in a given genlist widget. More...
 
void elm_genlist_clear (Elm_Genlist *obj)
 Remove all items from a given genlist widget. More...
 
Elm_Widget_Itemelm_genlist_item_append (Elm_Genlist *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Widget_Item *parent, Elm_Genlist_Item_Type type, Evas_Smart_Cb func, const void *func_data)
 Append a new item in a given genlist widget. More...
 
Elm_Widget_Itemelm_genlist_item_sorted_insert (Elm_Genlist *obj, const Elm_Genlist_Item_Class *itc, const void *data, Elm_Widget_Item *parent, Elm_Genlist_Item_Type type, Eina_Compare_Cb comp, Evas_Smart_Cb func, const void *func_data)
 Insert a new item into the sorted genlist object. More...
 
Elm_Widget_Itemelm_genlist_search_by_text_item_get (Elm_Genlist *obj, Elm_Widget_Item *item_to_search_from, const char *part_name, const char *pattern, Elm_Glob_Match_Flags flags)
 Get genlist item by given string. More...
 
Evas_Objectelm_genlist_add (Evas_Object *parent)
 Add a new genlist widget to the given parent Elementary (container) object. More...
 
Elm_Object_Itemelm_genlist_nth_item_get (const Evas_Object *obj, unsigned int nth)
 Get the nth item, in a given genlist widget, placed at position nth, in its internal items list. More...
 

Detailed Description

genlist_inheritance_tree.png
genlist.png

This widget aims to have more expansive list than the simple list in Elementary that could have more flexible items and allow many more entries while still being fast and low on memory usage. At the same time it was also made to be able to do tree structures. But the price to pay is more complexity when it comes to usage. If all you want is a simple list with icons and a single text, use the normal List object.

Genlist has a fairly large API, mostly because it's relatively complex, trying to be both expansive, powerful and efficient. First we will begin an overview on the theory behind genlist.

This widget inherits from the Layout one, so that all the functions acting on it also work for genlist objects.

This widget implements the The Elementary Scrollable Interface interface, so that all (non-deprecated) functions for the base Scroller widget also work for genlists.

Some calls on the genlist's API are marked as deprecated, as they just wrap the scrollable widgets counterpart functions. Use the ones we point you to, for each case of deprecation here, instead – eventually the deprecated ones will be discarded (next major release).

Genlist item classes - creating items

In order to have the ability to add and delete items on the fly, genlist implements a class (callback) system where the application provides a structure with information about that type of item (genlist may contain multiple different items with different classes, states and styles). Genlist will call the functions in this struct (methods) when an item is "realized" (i.e., created dynamically, while the user is scrolling the list). All objects will simply be deleted when no longer needed with evas_object_del(). The #Elm_Genlist_Item_Class structure contains the following members:

The function pointers inside func are text_get, content_get, state_get and del. The 3 first functions also receive a part parameter described below. A brief description of these functions follows:

available item styles:

If one wants to use more icons and texts than are offered in theme, there are two solutions. One is to use 'full' style that has one big swallow part. You can swallow anything there. The other solution is to customize genlist item style in application side by using elm_theme_extension_add() and its own edc. Please refer Theme - Using extensions for that.

Structure of items

An item in a genlist can have 0 or more texts (they can be regular text or textblock Evas objects - that's up to the style to determine), 0 or more contents (which are simply objects swallowed into the genlist item's theming Edje object) and 0 or more boolean states, which have the behavior left to the user to define. The Edje part names for each of these properties will be looked up, in the theme file for the genlist, under the Edje (string) data items named "labels", "contents" and "states", respectively. For each of those properties, if more than one part is provided, they must have names listed separated by spaces in the data fields. For the default genlist item theme, we have one text part ("elm.text"), two content parts ("elm.swallow.icon" and "elm.swallow.end") and no state parts.

A genlist item may be at one of several styles. Elementary provides one by default - "default", but this can be extended by system or application custom themes/overlays/extensions (see themes for more details).

Editing and Navigating

Items can be added by several calls. All of them return a Elm_Object_Item handle that is an internal member inside the genlist. They all take a data parameter that is meant to be used for a handle to the applications internal data (eg. the struct with the original item data). The parent parameter is the parent genlist item this belongs to if it is a tree or an indexed group, and NULL if there is no parent. The flags can be a bitmask of ELM_GENLIST_ITEM_NONE, ELM_GENLIST_ITEM_TREE and ELM_GENLIST_ITEM_GROUP. If ELM_GENLIST_ITEM_TREE is set then this item is displayed as an item that is able to expand and have child items. If ELM_GENLIST_ITEM_GROUP is set then this item is group index item that is displayed at the top until the next group comes. The func parameter is a convenience callback that is called when the item is selected and the data parameter will be the func_data parameter, obj be the genlist object and event_info will be the genlist item.

elm_genlist_item_append() adds an item to the end of the list, or if there is a parent, to the end of all the child items of the parent. elm_genlist_item_prepend() is the same but adds to the beginning of the list or children list. elm_genlist_item_insert_before() inserts at item before another item and elm_genlist_item_insert_after() inserts after the indicated item.

The application can clear the list with elm_genlist_clear() which deletes all the items in the list and elm_object_item_del() will delete a specific item. elm_genlist_item_subitems_clear() will clear all items that are children of the indicated parent item.

To help inspect list items you can jump to the item at the top of the list with elm_genlist_first_item_get() which will return the item pointer, and similarly elm_genlist_last_item_get() gets the item at the end of the list. elm_genlist_item_next_get() and elm_genlist_item_prev_get() get the next and previous items respectively relative to the indicated item. Using these calls you can walk the entire item list/tree. Note that as a tree the items are flattened in the list, so elm_genlist_item_parent_get() will let you know which item is the parent (and thus know how to skip them if wanted).

Multi-selection

If the application wants multiple items to be able to be selected, elm_genlist_multi_select_set() can enable this. If the list is single-selection only (the default), then elm_genlist_selected_item_get() will return the selected item, if any, or NULL if none is selected. If the list is multi-select then elm_genlist_selected_items_get() will return a list (that is only valid as long as no items are modified (added, deleted, selected or unselected)).

Usage hints

There are also convenience functions. elm_object_item_widget_get() will return the genlist object the item belongs to. elm_genlist_item_show() will make the scroller scroll to show that specific item so its visible. elm_object_item_data_get() returns the data pointer set by the item creation functions.

If an item changes (state of boolean changes, text or contents change), then use elm_genlist_item_update() to have genlist update the item with the new state. Genlist will re-realize the item and thus call the functions in the _Elm_Genlist_Item_Class for that item.

To programmatically (un)select an item use elm_genlist_item_selected_set(). To get its selected state use elm_genlist_item_selected_get(). Similarly to expand/contract an item and get its expanded state, use elm_genlist_item_expanded_set() and elm_genlist_item_expanded_get(). And again to make an item disabled (unable to be selected and appear differently) use elm_object_item_disabled_set() to set this and elm_object_item_disabled_get() to get the disabled state.

In general to indicate how the genlist should expand items horizontally to fill the list area, use elm_genlist_mode_set(). Valid modes are ELM_LIST_LIMIT, ELM_LIST_COMPRESS and ELM_LIST_SCROLL. The default is ELM_LIST_SCROLL. This mode means that if items are too wide to fit, the scroller will scroll horizontally. Otherwise items are expanded to fill the width of the viewport of the scroller. If it is ELM_LIST_LIMIT, items will be expanded to the viewport width if larger than the item, but genlist widget width is limited to the largest item. Do not use ELM_LIST_LIMIT mode with homogeneous mode turned on. ELM_LIST_COMPRESS can be combined with a different style that uses edjes' ellipsis feature (cutting text off like this: "tex...").

Items will call their selection func and callback only once when first becoming selected. Any further clicks will do nothing, unless you enable always select with elm_genlist_select_mode_set() as ELM_OBJECT_SELECT_MODE_ALWAYS. This means even if selected, every click will make the selected callbacks be called. elm_genlist_select_mode_set() as ELM_OBJECT_SELECT_MODE_NONE will turn off the ability to select items entirely and they will neither appear selected nor call selected callback functions.

Remember that you can create new styles and add your own theme augmentation per application with elm_theme_extension_add(). If you absolutely must have a specific style that overrides any theme the user or system sets up you can use elm_theme_overlay_add() to add such a file.

Implementation

Evas tracks every object you create. Every time it processes an event (mouse move, down, up etc.) it needs to walk through objects and find out what event that affects. Even worse every time it renders display updates, in order to just calculate what to re-draw, it needs to walk through many many many objects. Thus, the more objects you keep active, the more overhead Evas has in just doing its work. It is advisable to keep your active objects to the minimum working set you need. Also remember that object creation and deletion carries an overhead, so there is a middle-ground, which is not easily determined. But don't keep massive lists of objects you can't see or use. Genlist does this with list objects. It creates and destroys them dynamically as you scroll around. It groups them into blocks so it can determine the visibility etc. of a whole block at once as opposed to having to walk the whole list. This 2-level list allows for very large numbers of items to be in the list (tests have used up to 2,000,000 items). Also genlist employs a queue for adding items. As items may be different sizes, every item added needs to be calculated as to its size and thus this presents a lot of overhead on populating the list, this genlist employs a queue. Any item added is queued and spooled off over time, actually appearing some time later, so if your list has many members you may find it takes a while for them to all appear, with your process consuming a lot of CPU while it is busy spooling.

Genlist also implements a tree structure for items, but it does so with callbacks to the application, with the application filling in tree structures when requested (allowing for efficient building of a very deep tree that could even be used for file-management). See the above smart signal callbacks for details.

Genlist smart events

This widget emits the following signals, besides the ones sent from Layout :

Supported elm_object_item common APIs

Unsupported elm_object_item common APIs due to the genlist concept. Genlist fills content/text according to the appropriate callback functions. Please use elm_genlist_item_update() or elm_genlist_item_fields_update() instead.

Examples

Here is a list of examples that use the genlist, trying to show some of its capabilities:

Macro Definition Documentation

◆ ELM_GENLIST_EVENT_ITEM_FOCUSED

#define ELM_GENLIST_EVENT_ITEM_FOCUSED   (&(_ELM_GENLIST_EVENT_ITEM_FOCUSED))

Called when genlist item got focus.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_ITEM_UNFOCUSED

#define ELM_GENLIST_EVENT_ITEM_UNFOCUSED   (&(_ELM_GENLIST_EVENT_ITEM_UNFOCUSED))

Called when genlist item lost focus.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_MOVED

#define ELM_GENLIST_EVENT_MOVED   (&(_ELM_GENLIST_EVENT_MOVED))

Called when genlist item moved.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_MOVED_BEFORE

#define ELM_GENLIST_EVENT_MOVED_BEFORE   (&(_ELM_GENLIST_EVENT_MOVED_BEFORE))

Called when genlist item moved before.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_MOVED_AFTER

#define ELM_GENLIST_EVENT_MOVED_AFTER   (&(_ELM_GENLIST_EVENT_MOVED_AFTER))

Called when genlist item moved after.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_SWIPE

#define ELM_GENLIST_EVENT_SWIPE   (&(_ELM_GENLIST_EVENT_SWIPE))

Called when swipe is detected.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_MULTI_PINCH_IN

#define ELM_GENLIST_EVENT_MULTI_PINCH_IN   (&(_ELM_GENLIST_EVENT_MULTI_PINCH_IN))

Called when multitouch pinch in detected.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_MULTI_PINCH_OUT

#define ELM_GENLIST_EVENT_MULTI_PINCH_OUT   (&(_ELM_GENLIST_EVENT_MULTI_PINCH_OUT))

Called when multitouch pinch out detected.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_MULTI_SWIPE_DOWN

#define ELM_GENLIST_EVENT_MULTI_SWIPE_DOWN   (&(_ELM_GENLIST_EVENT_MULTI_SWIPE_DOWN))

Called when multitouch swipe down detected.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_MULTI_SWIPE_UP

#define ELM_GENLIST_EVENT_MULTI_SWIPE_UP   (&(_ELM_GENLIST_EVENT_MULTI_SWIPE_UP))

Called when multitouch swipe up detected.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_MULTI_SWIPE_RIGHT

#define ELM_GENLIST_EVENT_MULTI_SWIPE_RIGHT   (&(_ELM_GENLIST_EVENT_MULTI_SWIPE_RIGHT))

Called when multitouch swipe right detected.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_MULTI_SWIPE_LEFT

#define ELM_GENLIST_EVENT_MULTI_SWIPE_LEFT   (&(_ELM_GENLIST_EVENT_MULTI_SWIPE_LEFT))

Called when multitouch swipe left detected.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_RELEASED

#define ELM_GENLIST_EVENT_RELEASED   (&(_ELM_GENLIST_EVENT_RELEASED))

Called when genlist is released.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_ACTIVATED

#define ELM_GENLIST_EVENT_ACTIVATED   (&(_ELM_GENLIST_EVENT_ACTIVATED))

called when genlist is activated

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_HIGHLIGHTED

#define ELM_GENLIST_EVENT_HIGHLIGHTED   (&(_ELM_GENLIST_EVENT_HIGHLIGHTED))

Called when genlist is highlighted.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_UNHIGHLIGHTED

#define ELM_GENLIST_EVENT_UNHIGHLIGHTED   (&(_ELM_GENLIST_EVENT_UNHIGHLIGHTED))

Called when genlist is no longer highlighted.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_REALIZED

#define ELM_GENLIST_EVENT_REALIZED   (&(_ELM_GENLIST_EVENT_REALIZED))

Called when genlist is realized.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_UNREALIZED

#define ELM_GENLIST_EVENT_UNREALIZED   (&(_ELM_GENLIST_EVENT_UNREALIZED))

Called when genlist is unrealized.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_CONTRACT_REQUEST

#define ELM_GENLIST_EVENT_CONTRACT_REQUEST   (&(_ELM_GENLIST_EVENT_CONTRACT_REQUEST))

Called when contract is requested.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_EXPAND_REQUEST

#define ELM_GENLIST_EVENT_EXPAND_REQUEST   (&(_ELM_GENLIST_EVENT_EXPAND_REQUEST))

Called when expand is requested.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_CONTRACTED

#define ELM_GENLIST_EVENT_CONTRACTED   (&(_ELM_GENLIST_EVENT_CONTRACTED))

called when genlist is contracted

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_EXPANDED

#define ELM_GENLIST_EVENT_EXPANDED   (&(_ELM_GENLIST_EVENT_EXPANDED))

Called when genlist is expanded.

Returns
Efl_Object *

◆ ELM_GENLIST_EVENT_INDEX_UPDATE

#define ELM_GENLIST_EVENT_INDEX_UPDATE   (&(_ELM_GENLIST_EVENT_INDEX_UPDATE))

Called when genlist index updated.

Returns
Efl_Object *

Function Documentation

◆ elm_genlist_item_class_new()

Elm_Genlist_Item_Class* elm_genlist_item_class_new ( void  )

Create a new genlist item class in a given genlist widget.

Returns
New allocated genlist item class.

This adds genlist item class for the genlist widget. When adding an item, genlist_item_{append, prepend, insert} function needs item class of the item. Given callback parameters are used at retrieving {text, content} of added item. Set as NULL if it's not used. If there's no available memory, return can be NULL.

See also
elm_genlist_item_class_free()
elm_genlist_item_append()

References _Elm_Gen_Item_Class::delete_me, EINA_FALSE, EINA_SAFETY_ON_NULL_RETURN_VAL, _Elm_Gen_Item_Class::refcount, and _Elm_Gen_Item_Class::version.

◆ elm_genlist_item_class_free()

void elm_genlist_item_class_free ( Elm_Genlist_Item_Class itc)

Remove an item class in a given genlist widget.

Parameters
itcThe itc to be removed.

This removes item class from the genlist widget. Whenever it has no more references to it, item class is going to be freed. Otherwise it just decreases its reference count.

See also
elm_genlist_item_class_new()
elm_genlist_item_class_ref()
elm_genlist_item_class_unref()

References _Elm_Gen_Item_Class::delete_me, EINA_TRUE, elm_genlist_item_class_unref(), _Elm_Gen_Item_Class::refcount, and _Elm_Gen_Item_Class::version.

Referenced by elm_genlist_item_class_unref().

◆ elm_genlist_item_class_ref()

void elm_genlist_item_class_ref ( Elm_Genlist_Item_Class itc)

Increments object reference count for the item class.

Parameters
itcThe given item class object to reference

This API just increases its reference count for item class management.

See also
elm_genlist_item_class_unref()

References _Elm_Gen_Item_Class::refcount, and _Elm_Gen_Item_Class::version.

◆ elm_genlist_item_class_unref()

void elm_genlist_item_class_unref ( Elm_Genlist_Item_Class itc)

Decrements object reference count for the item class.

Parameters
itcThe given item class object to reference

This API just decreases its reference count for item class management. Reference count can't be less than 0.

See also
elm_genlist_item_class_ref()
elm_genlist_item_class_free()

References _Elm_Gen_Item_Class::delete_me, elm_genlist_item_class_free(), _Elm_Gen_Item_Class::refcount, and _Elm_Gen_Item_Class::version.

Referenced by elm_genlist_item_class_free().

◆ elm_genlist_item_tooltip_text_set()

void elm_genlist_item_tooltip_text_set ( Elm_Object_Item it,
const char *  text 
)

Set the text to be shown in a given genlist item's tooltips.

Parameters
itThe genlist item
textThe text to set in the content

This call will setup the text to be used as tooltip to that item (analogous to elm_object_tooltip_text_set(), but being item tooltips with higher precedence than object tooltips). It can have only one tooltip at a time, so any previous tooltip data will get removed.

In order to set a content or something else as a tooltip, look at elm_genlist_item_tooltip_content_cb_set().

◆ elm_genlist_item_tooltip_content_cb_set()

void elm_genlist_item_tooltip_content_cb_set ( Elm_Object_Item it,
Elm_Tooltip_Item_Content_Cb  func,
const void *  data,
Evas_Smart_Cb  del_cb 
)

Set the content to be shown in a given genlist item's tooltips.

Parameters
itThe genlist item.
funcThe function returning the tooltip contents.
dataWhat to provide to func as callback data/context.
del_cbCalled when data is not needed anymore, either when another callback replaces func, the tooltip is unset with elm_genlist_item_tooltip_unset() or the owner item dies. This callback receives as its first parameter the given data, being event_info the item handle.

This call will setup the tooltip's contents to item (analogous to elm_object_tooltip_content_cb_set(), but being item tooltips with higher precedence than object tooltips). It can have only one tooltip at a time, so any previous tooltip content will get removed. func (with data) will be called every time Elementary needs to show the tooltip and it should return a valid Evas object, which will be fully managed by the tooltip system, getting deleted when the tooltip is gone.

In order to set just a text as a tooltip, look at elm_genlist_item_tooltip_text_set().

◆ elm_genlist_item_tooltip_unset()

void elm_genlist_item_tooltip_unset ( Elm_Object_Item it)

Unset a tooltip from a given genlist item.

Parameters
itgenlist item to remove a previously set tooltip from.

This call removes any tooltip set on item. The callback provided as del_cb to elm_genlist_item_tooltip_content_cb_set() will be called to notify it is not used anymore (and have resources cleaned, if need be).

See also
elm_genlist_item_tooltip_content_cb_set()

◆ elm_genlist_item_tooltip_style_set()

void elm_genlist_item_tooltip_style_set ( Elm_Object_Item it,
const char *  style 
)

Set a different style for a given genlist item's tooltip.

Parameters
itgenlist item with tooltip set
stylethe theme style to use on tooltips (e.g. "default", "transparent", etc)

Tooltips can have alternate styles to be displayed on, which are defined by the theme set on Elementary. This function works analogously as elm_object_tooltip_style_set(), but here applied only to genlist item objects. The default style for tooltips is "default".

Note
before you set a style you should define a tooltip with elm_genlist_item_tooltip_content_cb_set() or elm_genlist_item_tooltip_text_set()
See also
elm_genlist_item_tooltip_style_get()

◆ elm_genlist_item_tooltip_style_get()

const char* elm_genlist_item_tooltip_style_get ( const Elm_Object_Item it)

Get the style set a given genlist item's tooltip.

Parameters
itgenlist item with tooltip already set on.
Returns
style the theme style in use, which defaults to "default". If the object does not have a tooltip set, then NULL is returned.
See also
elm_genlist_item_tooltip_style_set() for more details

◆ elm_genlist_item_cursor_set()

void elm_genlist_item_cursor_set ( Elm_Object_Item it,
const char *  cursor 
)

Set the type of mouse pointer/cursor decoration to be shown, when the mouse pointer is over the given genlist widget item.

Parameters
itgenlist item to customize cursor on
cursorthe cursor type's name

This function works analogously as elm_object_cursor_set(), but here the cursor's changing area is restricted to the item's area, and not the whole widget's. Note that that item cursors have precedence over widget cursors, so that a mouse over item will always show cursor type.

If this function is called twice for an object, a previously set cursor will be unset on the second call.

See also
elm_object_cursor_set()
elm_genlist_item_cursor_get()
elm_genlist_item_cursor_unset()

◆ elm_genlist_item_cursor_get()

const char* elm_genlist_item_cursor_get ( const Elm_Object_Item it)

Get the type of mouse pointer/cursor decoration set to be shown, when the mouse pointer is over the given genlist widget item.

Parameters
itgenlist item with custom cursor set
Returns
the cursor type's name or NULL, if no custom cursors were set to item (and on errors)
See also
elm_object_cursor_get()
elm_genlist_item_cursor_set() for more details
elm_genlist_item_cursor_unset()

◆ elm_genlist_item_cursor_unset()

void elm_genlist_item_cursor_unset ( Elm_Object_Item it)

Unset any custom mouse pointer/cursor decoration set to be shown, when the mouse pointer is over the given genlist widget item, thus making it show the default cursor again.

Parameters
ita genlist item

Use this call to undo any custom settings on this item's cursor decoration, bringing it back to defaults (no custom style set).

See also
elm_object_cursor_unset()
elm_genlist_item_cursor_set() for more details

◆ elm_genlist_item_cursor_style_set()

void elm_genlist_item_cursor_style_set ( Elm_Object_Item it,
const char *  style 
)

Set a different style for a given custom cursor set for a genlist item.

Parameters
itgenlist item with custom cursor set
stylethe theme style to use (e.g. "default", "transparent", etc)

This function only makes sense when one is using custom mouse cursor decorations defined in a theme file , which can have, given a cursor name/type, alternate styles on it. It works analogously as elm_object_cursor_style_set(), but here applied only to genlist item objects.

Warning
Before you set a cursor style you should have defined a custom cursor previously on the item, with elm_genlist_item_cursor_set()
See also
elm_genlist_item_cursor_engine_only_set()
elm_genlist_item_cursor_style_get()

◆ elm_genlist_item_cursor_style_get()

const char* elm_genlist_item_cursor_style_get ( const Elm_Object_Item it)

Get the current style set for a given genlist item's custom cursor.

Parameters
itgenlist item with custom cursor set.
Returns
style the cursor style in use. If the object does not have a cursor set, then NULL is returned.
See also
elm_genlist_item_cursor_style_set() for more details

◆ elm_genlist_item_cursor_engine_only_set()

void elm_genlist_item_cursor_engine_only_set ( Elm_Object_Item it,
Eina_Bool  engine_only 
)

Set if the (custom) cursor for a given genlist item should be searched in its theme, also, or should only rely on the rendering engine.

Parameters
ititem with custom (custom) cursor already set on
engine_onlyUse EINA_TRUE to have cursors looked for only on those provided by the rendering engine, EINA_FALSE to have them searched on the widget's theme, as well.
Note
This call is of use only if you've set a custom cursor for genlist items, with elm_genlist_item_cursor_set().
By default, cursors will only be looked for between those provided by the rendering engine.

◆ elm_genlist_item_cursor_engine_only_get()

Eina_Bool elm_genlist_item_cursor_engine_only_get ( const Elm_Object_Item it)

Get if the (custom) cursor for a given genlist item is being searched in its theme, also, or is only relying on the rendering engine.

Parameters
ita genlist item
Returns
EINA_TRUE, if cursors are being looked for only on those provided by the rendering engine, EINA_FALSE if they are being searched on the widget's theme, as well.
See also
elm_genlist_item_cursor_engine_only_set(), for more details

◆ elm_obj_genlist_homogeneous_set()

EOAPI void elm_obj_genlist_homogeneous_set ( Eo *  obj,
Eina_Bool  homogeneous 
)

Enable/disable homogeneous mode.

This will enable the homogeneous mode where items are of the same height and width so that genlist may do the lazy-loading at its maximum (which increases the performance for scrolling the list). In the normal mode, genlist will pre-calculate all the items' sizes even though they are not in use. So items' callbacks are called many times than expected. But homogeneous mode will skip the item size pre-calculation process so items' callbacks are called only when the item is needed.

Note
This also works well with group index.
Parameters
[in]objThe object.
[in]homogeneousAssume the items within the genlist are of the same height and width. Default is false.

Referenced by elm_genlist_homogeneous_set().

◆ elm_obj_genlist_homogeneous_get()

EOAPI Eina_Bool elm_obj_genlist_homogeneous_get ( const Eo *  obj)

Get whether the homogeneous mode is enabled.

Parameters
[in]objThe object.
Returns
Assume the items within the genlist are of the same height and width. Default is false.

Referenced by elm_genlist_homogeneous_get().

◆ elm_obj_genlist_select_mode_set()

EOAPI void elm_obj_genlist_select_mode_set ( Eo *  obj,
Elm_Object_Select_Mode  mode 
)

Set the genlist select mode.

ELM_OBJECT_SELECT_MODE_DEFAULT means that items will call their selection func and callback once when first becoming selected. Any further clicks will do nothing, unless you set always select mode. ELM_OBJECT_SELECT_MODE_ALWAYS means that even if selected, every click will make the selected callbacks be called. ELM_OBJECT_SELECT_MODE_NONE will turn off the ability to select items entirely and they will neither appear selected nor call selected callback functions.

Parameters
[in]objThe object.
[in]modeThe select mode.

Referenced by elm_genlist_select_mode_set().

◆ elm_obj_genlist_select_mode_get()

EOAPI Elm_Object_Select_Mode elm_obj_genlist_select_mode_get ( const Eo *  obj)

Get the genlist select mode.

Parameters
[in]objThe object.
Returns
The select mode.

Referenced by elm_genlist_select_mode_get().

◆ elm_obj_genlist_focus_on_selection_set()

EOAPI void elm_obj_genlist_focus_on_selection_set ( Eo *  obj,
Eina_Bool  enabled 
)

Set focus upon items selection mode.

When enabled, every selection of an item inside the genlist will automatically set focus to its first focusable widget from the left. This is true of course if the selection was made by clicking an unfocusable area in an item or selecting it with a key movement. Clicking on a focusable widget inside an item will cause this particular item to get focus as usual.

Parameters
[in]objThe object.
[in]enabledThe tree effect status.

Referenced by elm_genlist_focus_on_selection_set().

◆ elm_obj_genlist_focus_on_selection_get()

EOAPI Eina_Bool elm_obj_genlist_focus_on_selection_get ( const Eo *  obj)

Get whether focus upon item's selection mode is enabled.

Parameters
[in]objThe object.
Returns
The tree effect status.

Referenced by elm_genlist_focus_on_selection_get().

◆ elm_obj_genlist_longpress_timeout_set()

EOAPI void elm_obj_genlist_longpress_timeout_set ( Eo *  obj,
double  timeout 
)

Set the timeout in seconds for the longpress event.

This option will change how long it takes to send an event "longpressed" after the mouse down signal is sent to the list. If this event occurs, no "clicked" event will be sent.

Warning
If you set the longpress timeout value with this API, your genlist will not be affected by the longpress value of elementary config value later.
Parameters
[in]objThe object.
[in]timeoutTimeout in seconds. Default is elm config value (1.0).

Referenced by elm_genlist_longpress_timeout_set().

◆ elm_obj_genlist_longpress_timeout_get()

EOAPI double elm_obj_genlist_longpress_timeout_get ( const Eo *  obj)

Get the timeout in seconds for the longpress event.

Parameters
[in]objThe object.
Returns
Timeout in seconds. Default is elm config value (1.0).

Referenced by elm_genlist_longpress_timeout_get().

◆ elm_obj_genlist_multi_select_set()

EOAPI void elm_obj_genlist_multi_select_set ( Eo *  obj,
Eina_Bool  multi 
)

Enable or disable multi-selection in the genlist.

This enables ($true) or disables ($false) multi-selection in the list. This allows more than 1 item to be selected. To retrieve the list of selected items, use elm_obj_genlist_selected_items_get.

Parameters
[in]objThe object.
[in]multiMulti-select enable/disable. Default is disabled.

Referenced by elm_genlist_multi_select_set().

◆ elm_obj_genlist_multi_select_get()

EOAPI Eina_Bool elm_obj_genlist_multi_select_get ( const Eo *  obj)

Get if multi-selection in genlist is enabled or disabled.

Parameters
[in]objThe object.
Returns
Multi-select enable/disable. Default is disabled.

Referenced by elm_genlist_multi_select_get().

◆ elm_obj_genlist_reorder_mode_set()

EOAPI void elm_obj_genlist_reorder_mode_set ( Eo *  obj,
Eina_Bool  reorder_mode 
)

Set reorder mode.

After turning on the reorder mode, longpress on normal item will trigger reordering of the item. You can move the item up and down. However, reorder does not work with group item.

Parameters
[in]objThe object.
[in]reorder_modeThe reorder mode.

Referenced by elm_genlist_reorder_mode_set().

◆ elm_obj_genlist_reorder_mode_get()

EOAPI Eina_Bool elm_obj_genlist_reorder_mode_get ( const Eo *  obj)

Get the reorder mode.

Parameters
[in]objThe object.
Returns
The reorder mode.

Referenced by elm_genlist_reorder_mode_get().

◆ elm_obj_genlist_decorate_mode_set()

EOAPI void elm_obj_genlist_decorate_mode_set ( Eo *  obj,
Eina_Bool  decorated 
)

Set Genlist decorate mode.

This sets Genlist decorate mode to all items.

Parameters
[in]objThe object.
[in]decoratedThe decorate mode status.

Referenced by elm_genlist_decorate_mode_set().

◆ elm_obj_genlist_decorate_mode_get()

EOAPI Eina_Bool elm_obj_genlist_decorate_mode_get ( const Eo *  obj)

Get Genlist decorate mode.

Parameters
[in]objThe object.
Returns
The decorate mode status.

Referenced by elm_genlist_decorate_mode_get().

◆ elm_obj_genlist_multi_select_mode_set()

EOAPI void elm_obj_genlist_multi_select_mode_set ( Eo *  obj,
Elm_Object_Multi_Select_Mode  mode 
)

Set the genlist multi select mode.

ELM_OBJECT_MULTI_SELECT_MODE_DEFAULT means that select/unselect items whenever each item is clicked. ELM_OBJECT_MULTI_SELECT_MODE_WITH_CONTROL means that only one item will be selected although multi-selection is enabled, if clicked without pressing control key. This mode is only available with multi-selection.

Parameters
[in]objThe object.
[in]modeThe multi select mode
Since
1.8

Referenced by elm_genlist_multi_select_mode_set().

◆ elm_obj_genlist_multi_select_mode_get()

EOAPI Elm_Object_Multi_Select_Mode elm_obj_genlist_multi_select_mode_get ( const Eo *  obj)

Get the genlist multi select mode.

Parameters
[in]objThe object.
Returns
The multi select mode
Since
1.8

Referenced by elm_genlist_multi_select_mode_get().

◆ elm_obj_genlist_block_count_set()

EOAPI void elm_obj_genlist_block_count_set ( Eo *  obj,
int  count 
)

Set the maximum number of items within an item block.

This will configure the block count to tune to the target with particular performance matrix.

A block of objects will be used to reduce the number of operations due to many objects in the screen. It can determine the visibility, or if the object has changed, it theme needs to be updated, etc. doing this kind of calculation to the entire block, instead of per object.

The default value for the block count is enough for most lists, so unless you know you will have a lot of objects visible in the screen at the same time, don't try to change this.

Parameters
[in]objThe object.
[in]countMaximum number of items within an item block. Default is 32.

Referenced by elm_genlist_block_count_set().

◆ elm_obj_genlist_block_count_get()

EOAPI int elm_obj_genlist_block_count_get ( const Eo *  obj)

Get the maximum number of items within an item block.

Parameters
[in]objThe object.
Returns
Maximum number of items within an item block. Default is 32.

Referenced by elm_genlist_block_count_get().

◆ elm_obj_genlist_tree_effect_enabled_set()

EOAPI void elm_obj_genlist_tree_effect_enabled_set ( Eo *  obj,
Eina_Bool  enabled 
)

Control genlist tree effect.

Parameters
[in]objThe object.
[in]enabledThe tree effect status.

Referenced by elm_genlist_tree_effect_enabled_set().

◆ elm_obj_genlist_tree_effect_enabled_get()

EOAPI Eina_Bool elm_obj_genlist_tree_effect_enabled_get ( const Eo *  obj)

Control genlist tree effect.

Parameters
[in]objThe object.
Returns
The tree effect status.

Referenced by elm_genlist_tree_effect_enabled_get().

◆ elm_obj_genlist_highlight_mode_set()

EOAPI void elm_obj_genlist_highlight_mode_set ( Eo *  obj,
Eina_Bool  highlight 
)

Set whether the genlist items should be highlighted on item selection.

This will turn on/off the highlight effect on item selection. The selected and clicked callback functions will still be called.

Highlight is enabled by default.

Parameters
[in]objThe object.
[in]highlighttrue to enable highlighting or false to disable it.

Referenced by elm_genlist_highlight_mode_set().

◆ elm_obj_genlist_highlight_mode_get()

EOAPI Eina_Bool elm_obj_genlist_highlight_mode_get ( const Eo *  obj)

Get whether the genlist items' should be highlighted when item selected.

Parameters
[in]objThe object.
Returns
true to enable highlighting or false to disable it.

Referenced by elm_genlist_highlight_mode_get().

◆ elm_obj_genlist_mode_set()

EOAPI void elm_obj_genlist_mode_set ( Eo *  obj,
Elm_List_Mode  mode 
)

This sets the horizontal stretching mode.

This sets the mode used for sizing items horizontally. Valid modes are ELM_LIST_LIMIT, ELM_LIST_SCROLL, and ELM_LIST_COMPRESS. The default is ELM_LIST_SCROLL. This mode means that if items are too wide to fit, the scroller will scroll horizontally. Otherwise items are expanded to fill the width of the viewport of the scroller. If it is ELM_LIST_LIMIT, items will be expanded to the viewport width and limited to that size. If it is ELM_LIST_COMPRESS, the item width will be fixed (restricted to a minimum of) to the list width when calculating its size in order to allow the height to be calculated based on it. This allows, for instance, text block to wrap lines if the Edje part is configured with "text.min: 0 1".

Note
ELM_LIST_COMPRESS will make list resize slower as it will have to recalculate every item height again whenever the list width changes!
Homogeneous mode gives all items in the genlist the same width/height. With ELM_LIST_COMPRESS, genlist items initialize fast, but there cannot be any sub-objects in the genlist which require on-the-fly resizing (such as TEXTBLOCK). In this case some dynamic resizable objects in the genlist might not diplay properly.
Parameters
[in]objThe object.
[in]modeThe mode to use (one of ELM_LIST_SCROLL or ELM_LIST_LIMIT).

Referenced by elm_genlist_mode_set().

◆ elm_obj_genlist_mode_get()

EOAPI Elm_List_Mode elm_obj_genlist_mode_get ( const Eo *  obj)

Get the horizontal stretching mode.

Parameters
[in]objThe object.
Returns
The mode to use (one of ELM_LIST_SCROLL or ELM_LIST_LIMIT).

Referenced by elm_genlist_mode_get().

◆ elm_obj_genlist_decorated_item_get()

EOAPI Elm_Widget_Item* elm_obj_genlist_decorated_item_get ( const Eo *  obj)

Get active genlist mode item.

This function returns the item that was activated with a mode, by the function elm_obj_genlist_decorate_mode_set.

Parameters
[in]objThe object.
Returns
The active item for that current mode. Or null if no item is activated with any mode.

Referenced by elm_genlist_decorated_item_get().

◆ elm_obj_genlist_selected_item_get()

EOAPI Elm_Widget_Item* elm_obj_genlist_selected_item_get ( const Eo *  obj)

Get the selected item in the genlist.

This gets the selected item in the list (if multi-selection is enabled, only the item that was first selected in the list is returned - which is not very useful, so see elm_obj_genlist_selected_items_get for when multi-selection is used).

If no item is selected, null is returned.

Parameters
[in]objThe object.
Returns
The selected item, or null if none is selected.

Referenced by elm_genlist_selected_item_get().

◆ elm_obj_genlist_first_item_get()

EOAPI Elm_Widget_Item* elm_obj_genlist_first_item_get ( const Eo *  obj)

Get the first item in the genlist.

This returns the first item in the list.

If filter is set on genlist, it returns the first filtered item in the list.

Parameters
[in]objThe object.
Returns
The first item or null.

Referenced by elm_genlist_first_item_get().

◆ elm_obj_genlist_realized_items_get()

EOAPI Eina_List* elm_obj_genlist_realized_items_get ( const Eo *  obj)

Get a list of realized items in genlist.

This returns a list of the realized items in the genlist. The list contains genlist item pointers. The list must be freed by the caller when done with eina_list_free. The item pointers in the list are only valid so long as those items are not deleted or the genlist is not deleted.

Parameters
[in]objThe object.
Returns
List of realized items

Referenced by elm_genlist_realized_items_get().

◆ elm_obj_genlist_selected_items_get()

EOAPI const Eina_List* elm_obj_genlist_selected_items_get ( const Eo *  obj)

Get a list of selected items in the genlist.

It returns a list of the selected items. This list pointer is only valid so long as the selection doesn't change (no items are selected or unselected, or unselected implicitl by deletion). The list contains genlist items pointers. The order of the items in this list is the order which they were selected, i.e. the first item in this list is the first item that was selected, and so on.

Note
If not in multi-select mode, consider using function elm_obj_genlist_selected_item_get instead.
Parameters
[in]objThe object.
Returns
List of selected items

Referenced by elm_genlist_selected_items_get().

◆ elm_obj_genlist_last_item_get()

EOAPI Elm_Widget_Item* elm_obj_genlist_last_item_get ( const Eo *  obj)

Get the last item in the genlist.

This returns the last item in the list.

If filter is set to genlist, it returns last filtered item in the list.

Parameters
[in]objThe object.
Returns
Last item in list

Referenced by elm_genlist_last_item_get().

◆ elm_obj_genlist_item_insert_before()

EOAPI Elm_Widget_Item* elm_obj_genlist_item_insert_before ( Eo *  obj,
const Elm_Genlist_Item_Class itc,
const void *  data,
Elm_Widget_Item parent,
Elm_Widget_Item before_it,
Elm_Genlist_Item_Type  type,
Evas_Smart_Cb  func,
const void *  func_data 
)

Insert an item before another in a genlist widget.

This inserts an item before another in the list. It will be in the same tree level or group as the item it is inserted before.

Parameters
[in]objThe object.
[in]itcThe item class for the item.
[in]dataThe item data.
[in]parentThe parent item, or null if none.
[in]before_itThe item to place this new one before.
[in]typeItem type.
[in]funcConvenience function called when the item is selected.
[in]func_dataData passed to func above.
Returns
Handle to inserted item

Referenced by elm_genlist_item_insert_before().

◆ elm_obj_genlist_realized_items_update()

EOAPI void elm_obj_genlist_realized_items_update ( Eo *  obj)

Update the contents of all realized items.

This updates all realized items by calling all the item class functions again to get the contents, texts and states. Use this when the original item data has changed and the changes are desired to be reflected.

To update just one item, use elm_genlist_item_update.

Parameters
[in]objThe object.

Referenced by elm_genlist_realized_items_update().

◆ elm_obj_genlist_item_insert_after()

EOAPI Elm_Widget_Item* elm_obj_genlist_item_insert_after ( Eo *  obj,
const Elm_Genlist_Item_Class itc,
const void *  data,
Elm_Widget_Item parent,
Elm_Widget_Item after_it,
Elm_Genlist_Item_Type  type,
Evas_Smart_Cb  func,
const void *  func_data 
)

Insert an item after another in a genlist widget.

This inserts an item after another in the list. It will be in the same tree level or group as the item it is inserted after.

Parameters
[in]objThe object.
[in]itcThe item class for the item.
[in]dataThe item data.
[in]parentThe parent item, or null if none.
[in]after_itThe item to place this new one after.
[in]typeItem type.
[in]funcConvenience function called when the item is selected.
[in]func_dataData passed to func above.
Returns
Handle to inserted item

Referenced by elm_genlist_item_insert_after().

◆ elm_obj_genlist_at_xy_item_get()

EOAPI Elm_Widget_Item* elm_obj_genlist_at_xy_item_get ( const Eo *  obj,
int  x,
int  y,
int *  posret 
)

Get the item that is at the x, y canvas coords.

This returns the item at the given coordinates (which are canvas relative, not object-relative). If an item is at that coordinate, that item handle is returned, and if posret is not NULL, the integer pointed to is set to a value of -1, 0 or 1, depending if the coordinate is on the upper portion of that item (-1), on the middle section (0) or on the lower part (1). If NULL is returned as an item (no item found there), then posret may indicate -1 or 1 based if the coordinate is above or below all items respectively in the genlist.

Parameters
[in]objThe object.
[in]xThe input x coordinate.
[in]yThe input y coordinate.
[out]posretThe position relative to the item returned here.
Returns
Item at position

Referenced by elm_genlist_at_xy_item_get().

◆ elm_obj_genlist_filter_set()

EOAPI void elm_obj_genlist_filter_set ( Eo *  obj,
void *  key 
)

Set filter mode with key.

This initiates the filter mode of genlist with user/application provided key. If key is NULL, the filter mode is turned off.

The filter data passed has to be managed by application itself and should not be deleted before genlist is deleted(or while filtering is not done.

Parameters
[in]objThe object.
[in]keyFilter key

Referenced by elm_genlist_filter_set().

◆ elm_obj_genlist_filter_iterator_new()

EOAPI Eina_Iterator* elm_obj_genlist_filter_iterator_new ( Eo *  obj)

Returns an iterator over the list of filtered items.

Return NULL if filter is not set. Application must take care of the case while calling the API. Must be freed after use.

Parameters
[in]objThe object.
Returns
Iterator on genlist

Referenced by elm_genlist_filter_iterator_new().

◆ elm_obj_genlist_filtered_items_count()

EOAPI unsigned int elm_obj_genlist_filtered_items_count ( const Eo *  obj)

Return how many items have passed the filter currently.

This behaviour is O(1) and returns the count of items which are currently passed by the filter. After "filter,done", the call returns total count of the filtered items.

Parameters
[in]objThe object.
Returns
Count of items passing the filter
Since
1.18

Referenced by elm_genlist_filtered_items_count().

◆ elm_obj_genlist_items_count()

EOAPI unsigned int elm_obj_genlist_items_count ( const Eo *  obj)

Return how many items are currently in a list.

This behavior is O(1) and includes items which may or may not be realized.

Parameters
[in]objThe object.
Returns
Item in list

Referenced by elm_genlist_items_count().

◆ elm_obj_genlist_item_prepend()

EOAPI Elm_Widget_Item* elm_obj_genlist_item_prepend ( Eo *  obj,
const Elm_Genlist_Item_Class itc,
const void *  data,
Elm_Widget_Item parent,
Elm_Genlist_Item_Type  type,
Evas_Smart_Cb  func,
const void *  func_data 
)

Prepend a new item in a given genlist widget.

This adds an item to the beginning of the list or beginning of the children of the parent if given.

Parameters
[in]objThe object.
[in]itcThe item class for the item.
[in]dataThe item data.
[in]parentThe parent item, or null if none.
[in]typeItem type.
[in]funcConvenience function called when the item is selected.
[in]func_dataData passed to func above.
Returns
Handle to prepended item

Referenced by elm_genlist_item_prepend().

◆ elm_obj_genlist_clear()

EOAPI void elm_obj_genlist_clear ( Eo *  obj)

Remove all items from a given genlist widget.

This removes (and deletes) all items in obj, leaving it empty.

Parameters
[in]objThe object.

Referenced by elm_genlist_clear().

◆ elm_obj_genlist_item_append()

EOAPI Elm_Widget_Item* elm_obj_genlist_item_append ( Eo *  obj,
const Elm_Genlist_Item_Class itc,
const void *  data,
Elm_Widget_Item parent,
Elm_Genlist_Item_Type  type,
Evas_Smart_Cb  func,
const void *  func_data 
)

Append a new item in a given genlist widget.

This adds the given item to the end of the list or the end of the children list if the parent is given.

Parameters
[in]objThe object.
[in]itcThe item class for the item.
[in]dataThe item data.
[in]parentThe parent item, or null if none.
[in]typeItem type.
[in]funcConvenience function called when the item is selected.
[in]func_dataData passed to func above.
Returns
Handle to appended item

Referenced by elm_genlist_item_append().

◆ elm_obj_genlist_item_sorted_insert()

EOAPI Elm_Widget_Item* elm_obj_genlist_item_sorted_insert ( Eo *  obj,
const Elm_Genlist_Item_Class itc,
const void *  data,
Elm_Widget_Item parent,
Elm_Genlist_Item_Type  type,
Eina_Compare_Cb  comp,
Evas_Smart_Cb  func,
const void *  func_data 
)

Insert a new item into the sorted genlist object.

This inserts an item in the genlist based on user defined comparison function. The two arguments passed to the function func are genlist item handles to compare.

Parameters
[in]objThe object.
[in]itcThe item class for the item.
[in]dataThe item data.
[in]parentThe parent item, or null if none.
[in]typeItem type.
[in]compThe function called for the sort.
[in]funcConvenience function called when the item is selected.
[in]func_dataData passed to func above.
Returns
Handle to inserted item

Referenced by elm_genlist_item_sorted_insert().

◆ elm_obj_genlist_search_by_text_item_get()

EOAPI Elm_Widget_Item* elm_obj_genlist_search_by_text_item_get ( Eo *  obj,
Elm_Widget_Item item_to_search_from,
const char *  part_name,
const char *  pattern,
Elm_Glob_Match_Flags  flags 
)

Get genlist item by given string.

It takes pointer to the genlist item that will be used to start search from it.

This function uses globs (like "*.jpg") for searching and takes search flags as last parameter That is a bitfield with values to be ored together or 0 for no flags.

Parameters
[in]objThe object.
[in]item_to_search_fromPointer to item to start search from. If null, search will be started from the first item of the genlist.
[in]part_nameName of the TEXT part of genlist item to search string in.
[in]patternThe search pattern.
[in]flagsSearch flags.
Returns
Searched item
Since
1.11

Referenced by elm_genlist_search_by_text_item_get().

◆ elm_genlist_homogeneous_set()

void elm_genlist_homogeneous_set ( Elm_Genlist *  obj,
Eina_Bool  homogeneous 
)

Enable/disable homogeneous mode.

This will enable the homogeneous mode where items are of the same height and width so that genlist may do the lazy-loading at its maximum (which increases the performance for scrolling the list). In the normal mode, genlist will pre-calculate all the items' sizes even though they are not in use. So items' callbacks are called many times than expected. But homogeneous mode will skip the item size pre-calculation process so items' callbacks are called only when the item is needed.

Note
This also works well with group index.
Parameters
[in]objThe object.
[in]homogeneousAssume the items within the genlist are of the same height and width. Default is false.

References elm_obj_genlist_homogeneous_set().

◆ elm_genlist_homogeneous_get()

Eina_Bool elm_genlist_homogeneous_get ( const Elm_Genlist *  obj)

Get whether the homogeneous mode is enabled.

Parameters
[in]objThe object.
Returns
Assume the items within the genlist are of the same height and width. Default is false.

References elm_obj_genlist_homogeneous_get().

◆ elm_genlist_select_mode_set()

void elm_genlist_select_mode_set ( Elm_Genlist *  obj,
Elm_Object_Select_Mode  mode 
)

Set the genlist select mode.

ELM_OBJECT_SELECT_MODE_DEFAULT means that items will call their selection func and callback once when first becoming selected. Any further clicks will do nothing, unless you set always select mode. ELM_OBJECT_SELECT_MODE_ALWAYS means that even if selected, every click will make the selected callbacks be called. ELM_OBJECT_SELECT_MODE_NONE will turn off the ability to select items entirely and they will neither appear selected nor call selected callback functions.

Parameters
[in]objThe object.
[in]modeThe select mode.

References elm_obj_genlist_select_mode_set().

◆ elm_genlist_select_mode_get()

Elm_Object_Select_Mode elm_genlist_select_mode_get ( const Elm_Genlist *  obj)

Get the genlist select mode.

Parameters
[in]objThe object.
Returns
The select mode.

References elm_obj_genlist_select_mode_get().

◆ elm_genlist_focus_on_selection_set()

void elm_genlist_focus_on_selection_set ( Elm_Genlist *  obj,
Eina_Bool  enabled 
)

Set focus upon items selection mode.

When enabled, every selection of an item inside the genlist will automatically set focus to its first focusable widget from the left. This is true of course if the selection was made by clicking an unfocusable area in an item or selecting it with a key movement. Clicking on a focusable widget inside an item will cause this particular item to get focus as usual.

Parameters
[in]objThe object.
[in]enabledThe tree effect status.

References elm_obj_genlist_focus_on_selection_set().

◆ elm_genlist_focus_on_selection_get()

Eina_Bool elm_genlist_focus_on_selection_get ( const Elm_Genlist *  obj)

Get whether focus upon item's selection mode is enabled.

Parameters
[in]objThe object.
Returns
The tree effect status.

References elm_obj_genlist_focus_on_selection_get().

◆ elm_genlist_longpress_timeout_set()

void elm_genlist_longpress_timeout_set ( Elm_Genlist *  obj,
double  timeout 
)

Set the timeout in seconds for the longpress event.

This option will change how long it takes to send an event "longpressed" after the mouse down signal is sent to the list. If this event occurs, no "clicked" event will be sent.

Warning
If you set the longpress timeout value with this API, your genlist will not be affected by the longpress value of elementary config value later.
Parameters
[in]objThe object.
[in]timeoutTimeout in seconds. Default is elm config value (1.0).

References elm_obj_genlist_longpress_timeout_set().

◆ elm_genlist_longpress_timeout_get()

double elm_genlist_longpress_timeout_get ( const Elm_Genlist *  obj)

Get the timeout in seconds for the longpress event.

Parameters
[in]objThe object.
Returns
Timeout in seconds. Default is elm config value (1.0).

References elm_obj_genlist_longpress_timeout_get().

◆ elm_genlist_multi_select_set()

void elm_genlist_multi_select_set ( Elm_Genlist *  obj,
Eina_Bool  multi 
)

Enable or disable multi-selection in the genlist.

This enables ($true) or disables ($false) multi-selection in the list. This allows more than 1 item to be selected. To retrieve the list of selected items, use elm_genlist_selected_items_get.

Parameters
[in]objThe object.
[in]multiMulti-select enable/disable. Default is disabled.

References elm_obj_genlist_multi_select_set().

◆ elm_genlist_multi_select_get()

Eina_Bool elm_genlist_multi_select_get ( const Elm_Genlist *  obj)

Get if multi-selection in genlist is enabled or disabled.

Parameters
[in]objThe object.
Returns
Multi-select enable/disable. Default is disabled.

References elm_obj_genlist_multi_select_get().

◆ elm_genlist_reorder_mode_set()

void elm_genlist_reorder_mode_set ( Elm_Genlist *  obj,
Eina_Bool  reorder_mode 
)

Set reorder mode.

After turning on the reorder mode, longpress on normal item will trigger reordering of the item. You can move the item up and down. However, reorder does not work with group item.

Parameters
[in]objThe object.
[in]reorder_modeThe reorder mode.

References elm_obj_genlist_reorder_mode_set().

◆ elm_genlist_reorder_mode_get()

Eina_Bool elm_genlist_reorder_mode_get ( const Elm_Genlist *  obj)

Get the reorder mode.

Parameters
[in]objThe object.
Returns
The reorder mode.

References elm_obj_genlist_reorder_mode_get().

◆ elm_genlist_decorate_mode_set()

void elm_genlist_decorate_mode_set ( Elm_Genlist *  obj,
Eina_Bool  decorated 
)

Set Genlist decorate mode.

This sets Genlist decorate mode to all items.

Parameters
[in]objThe object.
[in]decoratedThe decorate mode status.

References elm_obj_genlist_decorate_mode_set().

◆ elm_genlist_decorate_mode_get()

Eina_Bool elm_genlist_decorate_mode_get ( const Elm_Genlist *  obj)

Get Genlist decorate mode.

Parameters
[in]objThe object.
Returns
The decorate mode status.

References elm_obj_genlist_decorate_mode_get().

◆ elm_genlist_multi_select_mode_set()

void elm_genlist_multi_select_mode_set ( Elm_Genlist *  obj,
Elm_Object_Multi_Select_Mode  mode 
)

Set the genlist multi select mode.

ELM_OBJECT_MULTI_SELECT_MODE_DEFAULT means that select/unselect items whenever each item is clicked. ELM_OBJECT_MULTI_SELECT_MODE_WITH_CONTROL means that only one item will be selected although multi-selection is enabled, if clicked without pressing control key. This mode is only available with multi-selection.

Parameters
[in]objThe object.
[in]modeThe multi select mode
Since
1.8

References elm_obj_genlist_multi_select_mode_set().

◆ elm_genlist_multi_select_mode_get()

Elm_Object_Multi_Select_Mode elm_genlist_multi_select_mode_get ( const Elm_Genlist *  obj)

Get the genlist multi select mode.

Parameters
[in]objThe object.
Returns
The multi select mode
Since
1.8

References elm_obj_genlist_multi_select_mode_get().

◆ elm_genlist_block_count_set()

void elm_genlist_block_count_set ( Elm_Genlist *  obj,
int  count 
)

Set the maximum number of items within an item block.

This will configure the block count to tune to the target with particular performance matrix.

A block of objects will be used to reduce the number of operations due to many objects in the screen. It can determine the visibility, or if the object has changed, it theme needs to be updated, etc. doing this kind of calculation to the entire block, instead of per object.

The default value for the block count is enough for most lists, so unless you know you will have a lot of objects visible in the screen at the same time, don't try to change this.

Parameters
[in]objThe object.
[in]countMaximum number of items within an item block. Default is 32.

References elm_obj_genlist_block_count_set().

◆ elm_genlist_block_count_get()

int elm_genlist_block_count_get ( const Elm_Genlist *  obj)

Get the maximum number of items within an item block.

Parameters
[in]objThe object.
Returns
Maximum number of items within an item block. Default is 32.

References elm_obj_genlist_block_count_get().

◆ elm_genlist_tree_effect_enabled_set()

void elm_genlist_tree_effect_enabled_set ( Elm_Genlist *  obj,
Eina_Bool  enabled 
)

Control genlist tree effect.

Parameters
[in]objThe object.
[in]enabledThe tree effect status.

References elm_obj_genlist_tree_effect_enabled_set().

◆ elm_genlist_tree_effect_enabled_get()

Eina_Bool elm_genlist_tree_effect_enabled_get ( const Elm_Genlist *  obj)

Control genlist tree effect.

Parameters
[in]objThe object.
Returns
The tree effect status.

References elm_obj_genlist_tree_effect_enabled_get().

◆ elm_genlist_highlight_mode_set()

void elm_genlist_highlight_mode_set ( Elm_Genlist *  obj,
Eina_Bool  highlight 
)

Set whether the genlist items should be highlighted on item selection.

This will turn on/off the highlight effect on item selection. The selected and clicked callback functions will still be called.

Highlight is enabled by default.

Parameters
[in]objThe object.
[in]highlighttrue to enable highlighting or false to disable it.

References elm_obj_genlist_highlight_mode_set().

◆ elm_genlist_highlight_mode_get()

Eina_Bool elm_genlist_highlight_mode_get ( const Elm_Genlist *  obj)

Get whether the genlist items' should be highlighted when item selected.

Parameters
[in]objThe object.
Returns
true to enable highlighting or false to disable it.

References elm_obj_genlist_highlight_mode_get().

◆ elm_genlist_mode_set()

void elm_genlist_mode_set ( Elm_Genlist *  obj,
Elm_List_Mode  mode 
)

This sets the horizontal stretching mode.

This sets the mode used for sizing items horizontally. Valid modes are ELM_LIST_LIMIT, ELM_LIST_SCROLL, and ELM_LIST_COMPRESS. The default is ELM_LIST_SCROLL. This mode means that if items are too wide to fit, the scroller will scroll horizontally. Otherwise items are expanded to fill the width of the viewport of the scroller. If it is ELM_LIST_LIMIT, items will be expanded to the viewport width and limited to that size. If it is ELM_LIST_COMPRESS, the item width will be fixed (restricted to a minimum of) to the list width when calculating its size in order to allow the height to be calculated based on it. This allows, for instance, text block to wrap lines if the Edje part is configured with "text.min: 0 1".

Note
ELM_LIST_COMPRESS will make list resize slower as it will have to recalculate every item height again whenever the list width changes!
Homogeneous mode gives all items in the genlist the same width/height. With ELM_LIST_COMPRESS, genlist items initialize fast, but there cannot be any sub-objects in the genlist which require on-the-fly resizing (such as TEXTBLOCK). In this case some dynamic resizable objects in the genlist might not diplay properly.
Parameters
[in]objThe object.
[in]modeThe mode to use (one of ELM_LIST_SCROLL or ELM_LIST_LIMIT).

References elm_obj_genlist_mode_set().

◆ elm_genlist_mode_get()

Elm_List_Mode elm_genlist_mode_get ( const Elm_Genlist *  obj)

Get the horizontal stretching mode.

Parameters
[in]objThe object.
Returns
The mode to use (one of ELM_LIST_SCROLL or ELM_LIST_LIMIT).

References elm_obj_genlist_mode_get().

◆ elm_genlist_decorated_item_get()

Elm_Widget_Item* elm_genlist_decorated_item_get ( const Elm_Genlist *  obj)

Get active genlist mode item.

This function returns the item that was activated with a mode, by the function elm_genlist_decorate_mode_set.

Parameters
[in]objThe object.
Returns
The active item for that current mode. Or null if no item is activated with any mode.

References elm_obj_genlist_decorated_item_get().

◆ elm_genlist_selected_item_get()

Elm_Widget_Item* elm_genlist_selected_item_get ( const Elm_Genlist *  obj)

Get the selected item in the genlist.

This gets the selected item in the list (if multi-selection is enabled, only the item that was first selected in the list is returned - which is not very useful, so see elm_genlist_selected_items_get for when multi-selection is used).

If no item is selected, null is returned.

Parameters
[in]objThe object.
Returns
The selected item, or null if none is selected.

References elm_obj_genlist_selected_item_get().

◆ elm_genlist_first_item_get()

Elm_Widget_Item* elm_genlist_first_item_get ( const Elm_Genlist *  obj)

Get the first item in the genlist.

This returns the first item in the list.

If filter is set on genlist, it returns the first filtered item in the list.

Parameters
[in]objThe object.
Returns
The first item or null.

References elm_obj_genlist_first_item_get().

◆ elm_genlist_realized_items_get()

Eina_List* elm_genlist_realized_items_get ( const Elm_Genlist *  obj)

Get a list of realized items in genlist.

This returns a list of the realized items in the genlist. The list contains genlist item pointers. The list must be freed by the caller when done with eina_list_free. The item pointers in the list are only valid so long as those items are not deleted or the genlist is not deleted.

Parameters
[in]objThe object.
Returns
List of realized items

References elm_obj_genlist_realized_items_get().

◆ elm_genlist_selected_items_get()

const Eina_List* elm_genlist_selected_items_get ( const Elm_Genlist *  obj)

Get a list of selected items in the genlist.

It returns a list of the selected items. This list pointer is only valid so long as the selection doesn't change (no items are selected or unselected, or unselected implicitl by deletion). The list contains genlist items pointers. The order of the items in this list is the order which they were selected, i.e. the first item in this list is the first item that was selected, and so on.

Note
If not in multi-select mode, consider using function elm_genlist_selected_item_get instead.
Parameters
[in]objThe object.
Returns
List of selected items

References elm_obj_genlist_selected_items_get().

◆ elm_genlist_last_item_get()

Elm_Widget_Item* elm_genlist_last_item_get ( const Elm_Genlist *  obj)

Get the last item in the genlist.

This returns the last item in the list.

If filter is set to genlist, it returns last filtered item in the list.

Parameters
[in]objThe object.
Returns
Last item in list

References elm_obj_genlist_last_item_get().

◆ elm_genlist_item_insert_before()

Elm_Widget_Item* elm_genlist_item_insert_before ( Elm_Genlist *  obj,
const Elm_Genlist_Item_Class itc,
const void *  data,
Elm_Widget_Item parent,
Elm_Widget_Item before_it,
Elm_Genlist_Item_Type  type,
Evas_Smart_Cb  func,
const void *  func_data 
)

Insert an item before another in a genlist widget.

This inserts an item before another in the list. It will be in the same tree level or group as the item it is inserted before.

Parameters
[in]objThe object.
[in]itcThe item class for the item.
[in]dataThe item data.
[in]parentThe parent item, or null if none.
[in]before_itThe item to place this new one before.
[in]typeItem type.
[in]funcConvenience function called when the item is selected.
[in]func_dataData passed to func above.
Returns
Handle to inserted item

References elm_obj_genlist_item_insert_before().

◆ elm_genlist_realized_items_update()

void elm_genlist_realized_items_update ( Elm_Genlist *  obj)

Update the contents of all realized items.

This updates all realized items by calling all the item class functions again to get the contents, texts and states. Use this when the original item data has changed and the changes are desired to be reflected.

To update just one item, use elm_genlist_item_update.

Parameters
[in]objThe object.

References elm_obj_genlist_realized_items_update().

◆ elm_genlist_item_insert_after()

Elm_Widget_Item* elm_genlist_item_insert_after ( Elm_Genlist *  obj,
const Elm_Genlist_Item_Class itc,
const void *  data,
Elm_Widget_Item parent,
Elm_Widget_Item after_it,
Elm_Genlist_Item_Type  type,
Evas_Smart_Cb  func,
const void *  func_data 
)

Insert an item after another in a genlist widget.

This inserts an item after another in the list. It will be in the same tree level or group as the item it is inserted after.

Parameters
[in]objThe object.
[in]itcThe item class for the item.
[in]dataThe item data.
[in]parentThe parent item, or null if none.
[in]after_itThe item to place this new one after.
[in]typeItem type.
[in]funcConvenience function called when the item is selected.
[in]func_dataData passed to func above.
Returns
Handle to inserted item

References elm_obj_genlist_item_insert_after().

◆ elm_genlist_at_xy_item_get()

Elm_Widget_Item* elm_genlist_at_xy_item_get ( const Elm_Genlist *  obj,
int  x,
int  y,
int *  posret 
)

Get the item that is at the x, y canvas coords.

This returns the item at the given coordinates (which are canvas relative, not object-relative). If an item is at that coordinate, that item handle is returned, and if posret is not NULL, the integer pointed to is set to a value of -1, 0 or 1, depending if the coordinate is on the upper portion of that item (-1), on the middle section (0) or on the lower part (1). If NULL is returned as an item (no item found there), then posret may indicate -1 or 1 based if the coordinate is above or below all items respectively in the genlist.

Parameters
[in]objThe object.
[in]xThe input x coordinate.
[in]yThe input y coordinate.
[out]posretThe position relative to the item returned here.
Returns
Item at position

References elm_obj_genlist_at_xy_item_get().

◆ elm_genlist_filter_set()

void elm_genlist_filter_set ( Elm_Genlist *  obj,
void *  key 
)

Set filter mode with key.

This initiates the filter mode of genlist with user/application provided key. If key is NULL, the filter mode is turned off.

The filter data passed has to be managed by application itself and should not be deleted before genlist is deleted(or while filtering is not done.

Parameters
[in]objThe object.
[in]keyFilter key

References elm_obj_genlist_filter_set().

◆ elm_genlist_filter_iterator_new()

Eina_Iterator* elm_genlist_filter_iterator_new ( Elm_Genlist *  obj)

Returns an iterator over the list of filtered items.

Return NULL if filter is not set. Application must take care of the case while calling the API. Must be freed after use.

Parameters
[in]objThe object.
Returns
Iterator on genlist

References elm_obj_genlist_filter_iterator_new().

◆ elm_genlist_filtered_items_count()

unsigned int elm_genlist_filtered_items_count ( const Elm_Genlist *  obj)

Return how many items have passed the filter currently.

This behaviour is O(1) and returns the count of items which are currently passed by the filter. After "filter,done", the call returns total count of the filtered items.

Parameters
[in]objThe object.
Returns
Count of items passing the filter
Since
1.18

References elm_obj_genlist_filtered_items_count().

◆ elm_genlist_items_count()

unsigned int elm_genlist_items_count ( const Elm_Genlist *  obj)

Return how many items are currently in a list.

This behavior is O(1) and includes items which may or may not be realized.

Parameters
[in]objThe object.
Returns
Item in list

References elm_obj_genlist_items_count().

◆ elm_genlist_item_prepend()

Elm_Widget_Item* elm_genlist_item_prepend ( Elm_Genlist *  obj,
const Elm_Genlist_Item_Class itc,
const void *  data,
Elm_Widget_Item parent,
Elm_Genlist_Item_Type  type,
Evas_Smart_Cb  func,
const void *  func_data 
)

Prepend a new item in a given genlist widget.

This adds an item to the beginning of the list or beginning of the children of the parent if given.

Parameters
[in]objThe object.
[in]itcThe item class for the item.
[in]dataThe item data.
[in]parentThe parent item, or null if none.
[in]typeItem type.
[in]funcConvenience function called when the item is selected.
[in]func_dataData passed to func above.
Returns
Handle to prepended item

References elm_obj_genlist_item_prepend().

◆ elm_genlist_clear()

void elm_genlist_clear ( Elm_Genlist *  obj)

Remove all items from a given genlist widget.

This removes (and deletes) all items in obj, leaving it empty.

Parameters
[in]objThe object.

References elm_obj_genlist_clear().

Referenced by elm_store_free(), and elm_store_target_genlist_set().

◆ elm_genlist_item_append()

Elm_Widget_Item* elm_genlist_item_append ( Elm_Genlist *  obj,
const Elm_Genlist_Item_Class itc,
const void *  data,
Elm_Widget_Item parent,
Elm_Genlist_Item_Type  type,
Evas_Smart_Cb  func,
const void *  func_data 
)

Append a new item in a given genlist widget.

This adds the given item to the end of the list or the end of the children list if the parent is given.

Parameters
[in]objThe object.
[in]itcThe item class for the item.
[in]dataThe item data.
[in]parentThe parent item, or null if none.
[in]typeItem type.
[in]funcConvenience function called when the item is selected.
[in]func_dataData passed to func above.
Returns
Handle to appended item

References elm_obj_genlist_item_append().

◆ elm_genlist_item_sorted_insert()

Elm_Widget_Item* elm_genlist_item_sorted_insert ( Elm_Genlist *  obj,
const Elm_Genlist_Item_Class itc,
const void *  data,
Elm_Widget_Item parent,
Elm_Genlist_Item_Type  type,
Eina_Compare_Cb  comp,
Evas_Smart_Cb  func,
const void *  func_data 
)

Insert a new item into the sorted genlist object.

This inserts an item in the genlist based on user defined comparison function. The two arguments passed to the function func are genlist item handles to compare.

Parameters
[in]objThe object.
[in]itcThe item class for the item.
[in]dataThe item data.
[in]parentThe parent item, or null if none.
[in]typeItem type.
[in]compThe function called for the sort.
[in]funcConvenience function called when the item is selected.
[in]func_dataData passed to func above.
Returns
Handle to inserted item

References elm_obj_genlist_item_sorted_insert().

◆ elm_genlist_search_by_text_item_get()

Elm_Widget_Item* elm_genlist_search_by_text_item_get ( Elm_Genlist *  obj,
Elm_Widget_Item item_to_search_from,
const char *  part_name,
const char *  pattern,
Elm_Glob_Match_Flags  flags 
)

Get genlist item by given string.

It takes pointer to the genlist item that will be used to start search from it.

This function uses globs (like "*.jpg") for searching and takes search flags as last parameter That is a bitfield with values to be ored together or 0 for no flags.

Parameters
[in]objThe object.
[in]item_to_search_fromPointer to item to start search from. If null, search will be started from the first item of the genlist.
[in]part_nameName of the TEXT part of genlist item to search string in.
[in]patternThe search pattern.
[in]flagsSearch flags.
Returns
Searched item
Since
1.11

References elm_obj_genlist_search_by_text_item_get().

◆ elm_genlist_add()

Evas_Object* elm_genlist_add ( Evas_Object parent)

Add a new genlist widget to the given parent Elementary (container) object.

Parameters
parentThe parent object
Returns
a new genlist widget handle or NULL, on errors

This function inserts a new genlist widget on the canvas.

See also
elm_genlist_item_append()
elm_object_item_del()
elm_genlist_clear()

References EINA_SAFETY_ON_NULL_RETURN_VAL.

◆ elm_genlist_nth_item_get()

Elm_Object_Item* elm_genlist_nth_item_get ( const Evas_Object obj,
unsigned int  nth 
)

Get the nth item, in a given genlist widget, placed at position nth, in its internal items list.

Parameters
objThe genlist object
nthThe number of the item to grab (0 being the first)
Returns
The item stored in obj at position nth or NULL, if there's no item with that index (and on errors)
Since
1.8

References eina_accessor_data_get(), eina_accessor_free(), and eina_inlist_accessor_new().