#include <Evas.h>
#include <stdio.h>
#include <errno.h>
Eina_List *engine_list, *l;
char *engine_name;
/* Initialize Evas. This will startup other dependencies such as
* eina, eet, ecore, etc. and initializes various internal things
* (threads, filters, etc.) */
/* When building Evas you can configure a variety of engines to be
* built with it. Get a list of what engines are available using the
* evas_render_method_list routine.
engine_list = evas_render_method_list();
if (!engine_list)
fprintf(stderr, "ERROR: Evas supports no engines! Exit.\n");
/* 'engine_list' is a linked list (@see Eina_List.) The
* EINA_LIST_FOREACH macro permits navigating through the items using
* the iterator 'l', making the node data available as 'engine_name'.
printf("Available Evas Engines:\n");
EINA_LIST_FOREACH(engine_list, l, engine_name)
printf("%s\n", engine_name);
/* To free the list, we use evas_render_method_list's corresponding
* destructor routine.
/* Shuts down all dependencies if nothing else is using them, and
* clears allocated data held internally.
return 0;