The Bubble is a widget to show text similar to how speech is represented in comics.
The bubble widget contains 5 important visual elements:
The frame is a rectangle with rounded edjes and an “arrow”.
The icon
is an image to which the frame’s arrow points to.
label
is a text which appears to the right of the icon if thecorner is top_left or bottom_left and is right aligned to the frame otherwise.
info
is a text which appears to the right of the label. Info’sfont is of a lighter color than label.
The content
is an evas object that is shown inside the frame.
The position of the arrow, icon, label and info depends on which corner is selected. The four available corners are:
top_left
- Defaulttop_right
bottom_left
bottom_right
default
- A content of the bubbleicon
- An icon of the bubbledefault
- Label of the bubbleinfo
- info of the bubbleclicked
- This is called when a user has clicked the bubble.focused
- When the bubble has received focus. (since 1.8)unfocused
- When the bubble has lost focus. (since 1.8)
efl.elementary.
Bubble
(Object parent, *args, **kwargs)¶Bases: efl.elementary.__init__.LayoutClass
Parameters: |
|
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callback_clicked_add
(func, *args, **kwargs)¶This is called when a user has clicked the bubble.
callback_clicked_del
(func)¶callback_focused_add
(func, *args, **kwargs)¶When the bubble has received focus.
New in version 1.8.
callback_focused_del
(func)¶callback_unfocused_add
(func, *args, **kwargs)¶When the bubble has lost focus.
New in version 1.8.
callback_unfocused_del
(func)¶pos
¶The corner of the bubble
This property reflects the corner of the bubble. The corner will be used to determine where the arrow in the frame points to and where label, icon and info are shown.
Type: | Bubble arrow positions |
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pos_get
()¶pos_set
(pos)¶