#include <Elementary.h>
EAPI_MAIN int
elm_main(int argc, char **argv)
{
Evas_Object *win, *bt;
elm_object_text_set(bt, "Resizing Effect");
evas_object_show(bt);
evas_object_move(bt, 50, 100);
evas_object_resize(bt, 100, 50);
evas_object_resize(win, 400, 400);
evas_object_show(win);
return 0;
}