#include <Elementary.h>
EAPI_MAIN int
elm_main(int argc, char **argv)
{
Evas_Object *win, *bg;
char buf[PATH_MAX];
elm_bg_load_size_set(bg, 20, 20);
elm_bg_option_set(bg, ELM_BG_OPTION_CENTER);
evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_show(bg);
evas_object_resize(win, 320, 320);
evas_object_show(win);
return 0;
}