evas-table.c
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <Ecore.h>
#include <Ecore_Evas.h>
#include <stdlib.h>
#define WIDTH 100
#define HEIGHT 150
struct test_data
{
Ecore_Evas *ee;
Evas *evas;
};
static struct test_data d = {0};
static void
_on_destroy(Ecore_Evas *ee EINA_UNUSED)
{
}
/* Keep the example's window size in sync with the background image's size */
static void
_canvas_resize_cb(Ecore_Evas *ee)
{
int w, h;
ecore_evas_geometry_get(ee, NULL, NULL, &w, &h);
evas_object_resize(d.bg, w, h);
}
int
main(void)
{
Evas_Object *table, *rect;
return EXIT_FAILURE;
/* this will give you a window with an Evas canvas under the first
* engine available */
d.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL);
if (!d.ee)
goto error;
ecore_evas_callback_destroy_set(d.ee, _on_destroy);
ecore_evas_callback_resize_set(d.ee, _canvas_resize_cb);
/* the canvas pointer, de facto */
d.evas = ecore_evas_get(d.ee);
d.bg = evas_object_rectangle_add(d.evas);
evas_object_color_set(d.bg, 255, 255, 255, 255); /* white bg */
evas_object_move(d.bg, 0, 0); /* at canvas' origin */
evas_object_resize(d.bg, WIDTH, HEIGHT); /* covers full canvas */
table = evas_object_table_add(d.evas);
evas_object_resize(table, WIDTH, HEIGHT);
rect = evas_object_rectangle_add(d.evas);
evas_object_color_set(rect, 255, 0, 0, 255);
evas_object_table_pack(table, rect, 1, 1, 2, 1);
rect = evas_object_rectangle_add(d.evas);
evas_object_color_set(rect, 0, 255, 0, 255);
evas_object_table_pack(table, rect, 1, 2, 1, 2);
rect = evas_object_rectangle_add(d.evas);
evas_object_color_set(rect, 0, 0, 255, 255);
evas_object_table_pack(table, rect, 2, 2, 1, 1);
rect = evas_object_rectangle_add(d.evas);
evas_object_color_set(rect, 255, 255, 0, 255);
evas_object_table_pack(table, rect, 2, 3, 1, 1);
return 0;
error:
fprintf(stderr, "error: Requires at least one Evas engine built and linked"
" to ecore-evas for this example to run properly.\n");
return -1;
}