src/lib/edje_lua2.c File Reference

Data Structures

struct  _Edje_Lua_Alloc
struct  _Edje_Lua_Animator
struct  _Edje_Lua_Evas_Object
struct  _Edje_Lua_Obj
struct  _Edje_Lua_Timer
struct  _Edje_Lua_Transition

Defines

#define ELO   "|-ELO"
#define MAX_LUA_MEM   (4 * (1024 * 1024))

Typedefs

typedef struct _Edje_Lua_Alloc Edje_Lua_Alloc
typedef struct _Edje_Lua_Animator Edje_Lua_Animator
typedef struct
_Edje_Lua_Evas_Object 
Edje_Lua_Evas_Object
typedef struct _Edje_Lua_Obj Edje_Lua_Obj
typedef struct _Edje_Lua_Timer Edje_Lua_Timer
typedef struct _Edje_Lua_Transition Edje_Lua_Transition

Functions

void _edje_lua2_error_full (const char *file, const char *fnc, int line, lua_State *L, int err_code)
void _edje_lua2_script_func_hide (Edje *ed)
void _edje_lua2_script_func_message (Edje *ed, Edje_Message *em)
void _edje_lua2_script_func_move (Edje *ed)
void _edje_lua2_script_func_resize (Edje *ed)
void _edje_lua2_script_func_show (Edje *ed)
void _edje_lua2_script_func_shutdown (Edje *ed)
void _edje_lua2_script_func_signal (Edje *ed, const char *sig, const char *src)
void _edje_lua2_script_init (Edje *ed)
void _edje_lua2_script_load (Edje_Part_Collection *edc __UNUSED__, void *data __UNUSED__, int size __UNUSED__)
void _edje_lua2_script_shutdown (Edje *ed)
void _edje_lua2_script_unload (Edje_Part_Collection *edc __UNUSED__)

Define Documentation

#define ELO   "|-ELO"
#define MAX_LUA_MEM   (4 * (1024 * 1024))

Referenced by _edje_lua2_script_init().


Typedef Documentation

typedef struct _Edje_Lua_Obj Edje_Lua_Obj

Function Documentation

void _edje_lua2_error_full ( const char *  file,
const char *  fnc,
int  line,
lua_State *  L,
int  err_code 
)

References _edje_default_log_dom.

void _edje_lua2_script_func_hide ( Edje ed  ) 

References _edje_lua2_error, and _Edje::L.

Referenced by _edje_lua_script_only_hide().

void _edje_lua2_script_func_move ( Edje ed  ) 
void _edje_lua2_script_func_resize ( Edje ed  ) 
void _edje_lua2_script_func_show ( Edje ed  ) 

References _edje_lua2_error, and _Edje::L.

Referenced by _edje_lua_script_only_show().

void _edje_lua2_script_func_shutdown ( Edje ed  ) 
void _edje_lua2_script_func_signal ( Edje ed,
const char *  sig,
const char *  src 
)

References _edje_lua2_error, and _Edje::L.

Referenced by _edje_emit_handle().

void _edje_lua2_script_init ( Edje ed  ) 
void _edje_lua2_script_load ( Edje_Part_Collection *edc  __UNUSED__,
void *data  __UNUSED__,
int size  __UNUSED__ 
)
void _edje_lua2_script_shutdown ( Edje ed  ) 
void _edje_lua2_script_unload ( Edje_Part_Collection *edc  __UNUSED__  ) 

Referenced by _edje_collection_free().