2011 (created)

Table of Contents


The Escape library is a library that acts implements some of the missing function from the PS3 GameOS system that are needed for the proper functioning of the EFL.

How to compile

Escape is a library your application links to. The procedure for this is very simple. You simply have to compile your application with the appropriate compiler flags that the pkg-config script outputs. For example:

Compiling C or C++ files into object files:

gcc -c -o main.o main.c `pkg-config --cflags escape`

Linking object files into a binary executable:

gcc -o my_application main.o `pkg-config --libs escape`

See pkgconfig

Next Steps

After you understood what Escape is and installed it in your system you should proceed understanding the programming interface.

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